P

Pope

Lvl 5 rock tree
H46
Sturdy.

Crits degrade your armor to none.

Choose one.
  • Counter..

    Can only be used if you were hit in melee this round.

  • Head Smash..

    On miss: Take 10 damage.

  • Rock Slide..

    (Range: 4) Attacks two different targets within range: 4.

Lvl 8 fire monkey
80
Gluttony.

When you are Bloodied, you can eat a Berry once per turn for free.

Choose one.
  • Fire Punch.
  • Flamethrower. (Range: 8).

    On hit: Smoldering.

  • Fire Blast. .

    (Range 8, a Smoldering target). Misses on 1 or 2. On hit: Removes Smoldering.

  • Sitrus Berry (Twice).

    Restore 30 HP.

remixed from Pansear
Lvl 2 fire monkey
34
Gluttony.

When you are Bloodied, you can eat a Berry once per turn for free.

Choose one.
  • Fire Spin. (Range: 2).

    On hit against Smoldering target: Slowed, then remove Smoldering.

  • Ember. (Range: 4).

    On hit: Smoldering.

  • Oran Berry (Twice).

    Restore 10 HP.

remixed from Tepig
Lvl 15 fire pig
M162
Mega Evolution: Mega Evolution!

When you are Bloodied, you mega evolve, allowing you to choose two, instead of choose one.

Blaze.

When you are Bloodied, your crits deal an extra Xd6 fire damage, where X = Your Level.

Choose one.
  • Flame Charge..

    On hit: Move 2, without provoking attacks of opportunity.

  • Flamethrower. (Range: 4).

    On hit: Smoldering.

  • Power Up Punch..

    Misses on 1, 2 or 3. On hit: Next attack is an automatic crit and cannot miss.

  • Close Combat..

    Misses on anything but an 8.

remixed from Emboar
Lvl 9 fire pig
M83
Blaze.

When you are Bloodied, your crits deal an extra Xd6 fire damage, where X = Your Level.

Choose one.
  • Flame Charge..

    On hit: Move 2, without provoking attacks of opportunity.

  • Flamethrower. (Range: 4).

    On hit: Smoldering.

  • Karate Chop..

    Misses on 1 or 2. Crits on 3 or 4.

remixed from Pignite
Lvl 4 fire pig
49
Blaze.

When you are Bloodied, your crits deal an extra Xd6 fire damage, where X = Your Level.

Choose one.
  • Flame Charge..

    On hit: Move 2, without provoking attacks of opportunity.

  • Ember. (Range: 4).

    On hit: Smoldering.

  • Karate Chop..

    Misses on 1 or 2. Crits on 3 or 4.

remixed from Tepig
Lvl 1 fire pig
26
Blaze.

When you are Bloodied, your crits deal an extra Xd6 fire damage, where X = Your Level.

Choose one.
  • Flame Charge..

    On hit: Move 2, without provoking attacks of opportunity.

  • Ember. (Range: 2).

    On hit: Smoldering.

Lvl 12 large elk
133
Mega Evolution: Mega Evolution!

When you are Bloodied, you mega evolve, allowing you to choose two, instead of choose one.

Spring.

During the spring, you gain 5 temporary hit points at the start of your turn and your attacks deal an additional 1d6 fire damage.

Summer.

During the summer, you gain 10 temporary hit points at the start of your turn and your attacks deal an additional 2d6 fire damage.

Autumn.

During the autumn, you gain medium armor and your attacks deal an additional 1d6 cold damage.

Winter.

During the winter, you gain heavy armor and your attacks deal an additional 2d6 cold damage.

Choose one.
  • Horn Leech..

    On crit: Restore as much HP as the damage you dealt.

  • Body Slam..

    Move up to 6 before attack. On crit: Dazed for 1 minute.

  • Leaf Storm..

    Attacks two in Reach: 4.

  • Razor Leaf. (Range: 8).

    Crits on 1, 2, or 3.

remixed from Sawsbuck
Lvl 1 large elk
18
Spring.

During the spring, you gain 5 temporary hit points at the start of your turn and your attacks deal an additional 1d6 fire damage.

Summer.

During the summer, you gain 10 temporary hit points at the start of your turn and your attacks deal an additional 2d6 fire damage.

Autumn.

During the autumn, you gain medium armor and your attacks deal an additional 1d6 cold damage.

Winter.

During the winter, you gain heavy armor and your attacks deal an additional 2d6 cold damage.

Choose one.
  • Horn Leech..

    On crit: Restore as much HP as the damage you dealt.

  • Body Slam..

    Move up to 6 before attack. On crit: Dazed for 1 minute.

remixed from Sawsbuck
Lvl 6 large elk
58
Spring.

During the spring, you gain 5 temporary hit points at the start of your turn and your attacks deal an additional 1d6 fire damage.

Summer.

During the summer, you gain 10 temporary hit points at the start of your turn and your attacks deal an additional 2d6 fire damage.

Autumn.

During the autumn, you gain medium armor and your attacks deal an additional 1d6 cold damage.

Winter.

During the winter, you gain heavy armor and your attacks deal an additional 2d6 cold damage.

Choose one.
  • Horn Leech..

    On crit: Restore as much HP as the damage you dealt.

  • Body Slam..

    Move up to 6 before attack. On crit: Dazed for 1 minute.

  • Razor Leaf. (Range: 6).

    Crits on 1, 2 or 3.

Lvl 15 Melee
H180
Ice Elementals: Frozen Touch.

On Hit against Bloodied creatures: Slowed.

Solid Ice.

Fire damage degrades armor one step (H>M>None).

Choose one.
  • Slam (x2)..

    On crit: Slowed

  • Ice Ball. (Range: 12)
  • Snowstorm (Once)..

    AoE within Reach: 8. DC 17 STR save for half damage. On fail: Restrained (escape DC 12 STR).

remixed from Ice Elemental
Lvl 7 Melee
H79
Ice Elementals: Frozen Touch.

On Hit against Bloodied creatures: Slowed.

Solid Ice.

Fire damage degrades armor one step (H>M>None).

Choose one.
  • Slam (x2)..

    On crit: Slowed

  • Ice Ball. (Range: 8)