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Nimble TTRPG
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Appear as normal plants. Roll naturecraft to spot them. If they attack you while veiled, make an INT save (DC5+lvl of highest present fey). On fail you can't tell any of them apart.
Appear as normal plants. Roll naturecraft to spot them. If they attack you while veiled, make an INT save (DC5+lvl of highest present fey). On fail you can't tell any of them apart.
Can teleport 8 spaces if it starts and ends adjacent to a plant.
- Claws.2d10
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When consumed, this thick syrup encourages raw, bestial behavior.
Action: Consume addictive drug, then take 2d8 Poison damage.
- DC-12 STR/INT Save, or -2 INT for 1hr.
Effect: For 1hr, add +1 to STR or DEX.
This naturally occurring Feywild willow sap is preferred by some fey in combat. It is toxic to non-fey.
2d6+5+DEX piercing. Vicious: When you crit, roll an additional die. Fires only HP ammo (included in damage). Can accept 2 weapon accessories instead of 1.
Action: Consume addictive drug, take 1d6 Poison damage, & choose 1 effect.
Effects: For 1hr, Reroll 1 Attack per Round. OR... Examination/Perception have Adv.
Natural Stimulant native to Nightfall and Everdawn whose leaves fortify local fauna.