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Nimble TTRPG
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can opener
If eaten after death, gives 1d8 temp HP.
If eaten after death, gives 1d8 temp HP.
On death: transforms into 2 cookie minions
- • Slam.
2d8
- • Expensive taste.
DC14 WILL save or 1d8 psychic dmg to all heroes in 3, half on success
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This coat masks your appearance, making you unrecognizable, but it fails under extremely close scrutiny from people who know you well.
2 inventory slots worth of items you carry under it become undetectable, unless you take it off.
Passive: Sheds ghastly light like a torch.
Sreaming Terror. (1 Charge) Cast Dread Visage for free. (see )
Recharge: A Frightened non-minion enemy dies.
No animal, nor man can scream like it can.
1d6+INT psychic, on a miss the wielder receives 1+INT psychic damage.
Light, Vicious
This magical sword that never shuts up has been both boon and bane for many a would-be adventurer.