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Nimble TTRPG
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Appear as normal plants. Roll naturecraft to spot them. If they attack you while veiled, make an INT save (DC5+lvl of highest present fey). On fail you can't tell any of them apart.
Appear as normal plants. Roll naturecraft to spot them. If they attack you while veiled, make an INT save (DC5+lvl of highest present fey). On fail you can't tell any of them apart.
Can teleport 8 spaces if it starts and ends adjacent to a plant.
- Claws.2d10
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A reliable explosive triggered by a fuse or detonator.
(Reach 3) Make a DC 14 DEX save or take 1d6+10 bludgeoning damage. + 1d6 if target is smoldering. Half damage on save.
A bag of grease that will burst on impact.
(Reach 2) Creatures within reach upon trigger gain Smoldering. Cover the area in grease, making it difficult terrain. When moving through it make a DC 12 DEX save or fall Prone.
The mineralized heart of a Titan.
- (range 18) See invisibility.
- 1 / safe rest: Epic Resistance.
- 1 / round: You must roll a d12. On a 1 the heart calls out.
- Arcana (INT) DC12: Force the heart to call out.