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Nimble TTRPG
Explore hundreds of creative monsters like theseAlbion Marinesby
AJ
On crit: deal +4 damage
On crit: deal +4 damage
- • Rifle.
1d3+6. Range 8
- • Bayonet.
1d8+4
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(2-handed) 1d8+STR Slashing. Action: Cast Omenrime (3 charges). Recharge: Leave the sword in a windy place for 2 days and meditate with it for at least 8 hours. Listen to it sing in the wind.
Omenrime: Reach: 6. Roll 1d6; you may replace any single die rolled within Reach with that die (it expires at the end of the encounter if unused). Exchange the original die with the d6 that you rolled; treat it exactly as if that die were the one originally rolled.
Installed in the spine. (Action, Concentration): gain fly speed equal to your speed .
(Range 10) 1d10. Area (2-Burst)
Area Fire: (2 actions) attack all targets in the listed area. Once you Area Fire, you can't attack again this turn.