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Nimble TTRPG
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Immune to Fire damage. Takes double Ice damage.
Immune to Fire damage. Takes double Ice damage.
Any creature not Made of Flame that starts its turn within 1 space takes 1d4 damage.
- Bite.2d8+4
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(1/safe rest) Gain 1 action.
This technique can be learned by studying the scroll (upon which the scroll magically dissapears) or taught to you by a master of the technique.
Action: Strike the fork. Magic of the selected school may not be cast for until the start of your next turn.
Upon learning that each school of magic had a unique frequency the kingdom's mage slayers built a set of tuning forks that could neutralize those vibrations.
If you defend for more dmg than the attack dealt, the leftover defense becomes Temp HP.
This technique can be learned by studying the scroll (upon which the scroll magically dissapears) or taught to you by a master of the technique.