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Falls Prone when missing with an attack.
- •Belch.
2d6 poison damage. On hit: Drunk. Recharge Alefire.
- •Alefire (0 Uses).
(Cone: 4) 2d6+10, or DC 13 DEX save for half.
Made by SanityWithIn for Monster Monday Week 68: Rats.
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1d6+DEX Slashing. Light, Vicious.
(The Cheat only; 1/Safe Rest) When Defending against a melee attack, double your Defense. The attacker becomes Incapacitated until the end of their next turn.
This ethereally potent blade possesses the dormant spirit of an Oathsworn who died protecting their best friend. The sabre seems to gain life when held in the hands of someone who reminds the spirit of said friend...
2d4+DEX Piercing.
Poisoned Blade. On a crit, the target becomes Poisoned until the end of its next turn.
Heart Piercer (1/Turn) When you hit a creature you are Hidden from, deal an extra +DEX damage.
2 charges.
Recharge: leave in a haunted place for 3 days OR absorb the non-magically induced scream of a creature in abject terror.
If no proficiency in wands then DC 13 Arcana or charge expended.