Your homebrew hub for
Nimble TTRPG
Explore hundreds of creative monsters like theseAnimated ObjectsbySSanityWithIn
Indistinguishable from a normal object until it moves.

Indistinguishable from a normal object until it moves.
Creatures you frighten are additionally restrained.
Fire (V).
- Raking Claw (2x).1d4+5.
On Crit: Frightened (DC 11 WIL save ends).
Made by SanityWithIn for Monstery Monday Week 49: Folk Horror.
Or you might like these recent items
(1/ Safe Rest) Reading the book and saying the magic word summons a crustacean companion.
Wait, the magic words are "Come crustaceans! Come Crabbies"?
Randal Withersham, Assistant Librarian
A small, unassuming button etched with a faintly glowing sigil. When sewn onto an outfit, as a reaction when you are attacked, you may pull the button off and throw it into the air. The button emits a sudden, dazzling flash of light and a high-pitched whistle. The attacker must make a WIL save or be distracted, causing the attack to miss you.
After use, the button becomes inert. It can be sewn back onto a garment during a Safe Rest by an experienced seamstress or tailor with silver thread, which reactivates its power.
Core Rules v0.9
1d8+DEX piercing
Properties: 2-handed, Range 16, (Req. 1 WIL)
Songwoven (1/turn). Spend a Songweaver Inspiration to apply the damage and all other effects of your Vicious Mockery to your attack.