Your homebrew hub for
Nimble TTRPG
Explore hundreds of creative monsters like theseAnimated Objectsby
SanityWithIn
Indistinguishable from a normal object until it moves.
Indistinguishable from a normal object until it moves.
While riding a creature, that creature is blinded.
- • Descent.
2d4+8. On hit: Riding (escape DC 12).
- • Sound Blast.
2d4+8. On damage: Dazed. While Riding: Can't miss and can't be defended against.
Made by SanityWithIn for Monster Monday Week 20: Sound.
Or you might like these recent items
At 5 charges, the fire is permanent and burns as bright as a torch; double the brightness Reach every 5 extra charges.
[20 charges, 5A] cast Sun Lance; every subsequent turn of concentration costs 3HD in addition to [3A].
Regain 1 charge per hour being fed a Huge mundane fire, 2 charges if Gargantuan; regain a number of charges equal to Tier when a fire spell is cast adjacent to the Brazier.
1d6+INT psychic, on a miss the wielder receives 1+INT psychic damage.
Light, Vicious
This magical sword that never shuts up has been both boon and bane for many a would-be adventurer.
This beautifully decorated package contains a bomb that will deal 3d10 fire damage (Reach 4 AoE) once opened.
Grog loves shiny. Is shiny... ticking?