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Nimble TTRPG
Explore hundreds of creative monsters like theseFire ElementalsbyBbyteslicer
Immune to Fire damage. Takes double Ice damage.
Immune to Fire damage. Takes double Ice damage.
Any creature not Made of Flame that starts its turn within 1 space takes 1d4 damage.
- •Bite.2d8+4
- •Fire Breath.
(Reach: Cone 3). DC 11 DEX save, 4d8 damage, half on save.
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1d12+STR Piercing
2-handed (Req. 2 STR), Reach 2
Ash of War: Frenzyflame Thrust
2 Actions: leap 2 spaces and thrust with an explosion that deals 4d10 Fire damage in reach 3. Frenzy: you need to succeed on a KEY save (DC 14), or double the cost of every spell you cast until the end of the Encounter.
War spear singed and blistered by fingers, used by Vyke, Knight of the Roundtable Hold.
Like Vyke himself, it has been tormented by the yellow flame of frenzy from within.
This is a Magic Weapon. Its Ash of War cannot be changed. All Ashes of War share a charge pool (KEY/Safe Rest). For more info, look at any Ash of War item's description.
1d12+STR Piercing 2-handed (Req. 2 STR), Reach 2
Ash of War:Siluria's Woe:
Action: Thrust the weapon in a spiraling motion, surrounding it in a vortex of wind. Deal 2d6+WIL Radiant Damage in a 3x3 square with one of it's edges adjacent. Charge: Spend 1 additional action (2 total). All creatures in Line 8 behind one of the primary targets, that were not hit by the primary explosion take the damage. On a failed STR save (DC 10+KEY), they are also pushed 2 spaces away and knocked Prone
The primordial form of the Erdtree is close in nature to life itself, and this spear, modeled on its crucible, is imbued with ancient holy essence.
This is a Magic Weapon. Its Ash of War cannot be changed. All Ashes of War share a charge pool (KEY/Safe Rest). For more info, look at any Ash of War item's description.
4d4+STR Slashing/Piercing 2-handed (Req. 3 STR)
Ash of War: Destined Death:
2 Actions: Plunge the sword into the ground releasing remnants of Destined Death as countless slashes around you, dealing 5d12 Damage to all creatures in Reach 2. The damage of this attack cannot be reduced in any way. When a creature takes this damage, its maximum number of hit points is reduced by the same amount until it completes a safe rest.
Maliketh's black blade which once harbored the power of the Rune of Death. A sad shadow of its former glory.
This is a Magic Weapon. Its Ash of War cannot be changed. All Ashes of War share a charge pool (KEY/Safe Rest). For more info, look at any Ash of War item's description.