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Nimble TTRPG
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SanityWithIn
Indistinguishable from a normal object until it moves.
Indistinguishable from a normal object until it moves.
- Wrap.
1d4. On hit: Grappled.
Made by SanityWithIn for Monstery Monday Week 47: Spooky.
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ACTION. STR save or Wound. Gain 2 at random, lasting 10 minutes:
- Carapace. (+5 Defense)
- Elytra. (Fly at half speed)
- Legs. (+2 arms)
- Mandibles. (1d8+STR, On hit: Grapple)
This pungent potion is made from 100% organic beetles
1d8+STR slashing. While held: resistance to Fire and Cold.
(2 charges). On Hit: bonus INT d6 Fire or Cold damage. Then choose:
- Deal bonus dice against a second target in reach 6 (ignoring defense)
- Keep one of the bonus dice as if you had cast Omenrime. ()
Recharge 1 by heating the blade in a forge and then dousing it in ice.
The fires of ingenuity, edged in ice
Harpoon of Returning
1d6+DEX Piercing (Range 8, Returning). Returning When this weapon is thrown within its range, it appears in your hand immediately after the attack.