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Nimble TTRPG

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Animated Objects: False Appearance.

Indistinguishable from a normal object until it moves.

Knight
Lvl 1 construct - Ambusher
H16
Animated Objects: False Appearance.

Indistinguishable from a normal object until it moves.

Disintegrating Armor.

Starts with Heavy Armor, on crit degrades to medium, then none.

  • Slam..

    bludgeoning.

Made by SanityWithIn for Monster Monday Week 21: Constructs.

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Uncommon
Melee (Battle Axe)

1d10+STR, 2-handed

When you kill a target with this weapon, any excess damage is dealt to another creature you move within reach of before the end of your turn. If there are no eligible targets, the damage is instead dealt to you.

When you move, you can expend a Hit Die and gain a bonus to your movement equal to the number rolled.

Legendary
Longbow

This weapon's damage is 1d10+DEX and its Range is 20.

If you attack a monster with Heavy Armor with this bow, treat it as Medium Armor. If you attack a monster with any vulnerabilities with this bow, its damage counts as the monster's vulnerability.

Rare
This patchy cloak was pieced together from the pelts of countless rats with care. This patchy cloak was pieced together from the pelts of countless rats with care.

While wearing this cloak: +1 Stealth.

Rat Form. (1/Safe Rest) Polymorph yourself into a tiny rat or a Giant Rat. You retain all your usual stats but your only attack is Bite 1d4+3. The transformation lasts for 1 hour, until you use an action to revert to your normal form, or until Dying.