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Indistinguishable from a normal object until it moves.
Indistinguishable from a normal object until it moves.
- Slam.
1d8 bludgeoning (can't crit).
Made by SanityWithIn for Monster Monday Week 21: Constructs.
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Action: Restrain a Small to Large Incapacitated creature. While Restrained, they are unable to use any method of teleportation. They remain this way until released or they break the shackles (DC 20 STR save).
Pull a random card to summon an illusion at a location you can see for 1 round. Roll a d6 to summon:
1 - Your greatest fear - you are Frightened.
2 - Kobold - the closest enemy is Taunted.
3 - Swarm of insects - the closest enemy is Slowed.
4 - Medusa - the closest enemy is Blinded.
5 - Swooping Roc - the closest enemy goes Prone.
6 - Red Dragon - Frighten ALL enemies.
(1/safe rest). You can roll a d6 and add it to any die's result in Reach 6.
This technique can be learned by studying the scroll (upon which the scroll magically dissapears) or taught to you by a master of the technique.