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Attacks daze on crit.

Attacks daze on crit.
- •Crossbow.
(Range: 8) 4d4+2.
- •Dagger (2x).1d4+2.
Made by SanityWithIn for Monster Monday Week 26: Island.
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Action: Heal 2d8 + 2 HP and end the effects of poison or disease.
You can see in all directions, you have advantage on Perception checks that rely on sight and can see invisible creatures. You automatically fail saves against becoming Blinded.
(1/encounter) Action: Pull an item worth 15 gp or less from a pocket, such as a dagger, mirror or bucket. You may also roll a d12 to see what else is in there…
1 - A live snake that attacks you.
2 - A small cart.
3 - A 2-space long pole.
4 - A lost pigeon.
5 - Wooden ladder (4 spaces long).
6 - A riding horse with saddle bags.
7 - A live bomb that will explode for 4d6 damage in a 3x3 area in 3 turns.
8 - A potion of healing.
9 - A rowboat (3x2 spaces long).
10 - Spell scroll for a Tier 1 spell.
11 - A mysterious egg.
12 - A 2x2 square window looking outside which you can place on a vertical surface.