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Nimble TTRPG

Explore hundreds of creative monsters like theseAlbion MarinesbyAJAJ

Albion Marines: Elan.

On crit: deal +4 damage

Lvl 3
40
Albion Marines: Elan.

On crit: deal +4 damage

Steady! .

Allies within Range 4 gain Parry: attacks miss on 1 or 2

Choose two
  • • Focus fire! .

    Allies within Reach 4 gain advantage on their next attack against the designated target

  • • Reload! .

    An ally within Reach 4 reloads a weapon

  • • Sword (x2).

  • • Pistol.

    1d3+6. Reach 6

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Utility Cyberware

Cost: 2,500 cr Slot: Torso Effect: You can speak silently over comms or to linked cyberware without moving your mouth. Rules: Cyberware.

A thick belt set with cooling chemicals in vials ready to be used to stabilize out of control mana-reactions.

(Int/encounter) Discard a mana die to increase the die roll of the other mana die by its value divided as you choose(this can cause a crit with Manablade or prevent a Mishap).

Very Rare
2-handed (1-handed Req. 2 STR)

+STR slashing. While held: resistance to Radiant and Necrotic.

(2 charges). On Hit: bonus WIL d6 Radiant or Necrotic damage. Then choose:

  • Heal bonus dice in Reach 4
  • Deal bonus dice to self and double it against target

Recharge 1 by pointing the blade to the rising sun during dawn and keeping it in a long shadow during dusk.

Two edges, one blade. This double-edged sword guards the edge between life and death.