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SanityWithIn
Attacks daze on crit.

Attacks daze on crit.
Heavy armor against ranged attacks.
- • Gale (2x).
(Range: 12) 1d4+3 slashing. On damage: Knockback Primary Die spaces.
- • Sweep (1 Use).
(2x2 area in Range: 12) DC 11 STR check or prone.
Made by SanityWithIn for Monster Monday Week 26: Island.
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This weapon is special: The holder is bound to this weapon. No ammo is require. When this gun shoot, black vein emerge from it insted of smoke.
1d4+Dex Piercing (range 12), On a hit you can take an extra action to activate the Vengeance ability: Roll 2d6 (1 Black, 1 White) and add the highest roll to damage. Take 2 damage if the Black die is the highest, or if the Black die shows a 1. If the white die is the higest, the target is Restrain until the creature take a move action to remove it. Vengeance: If both dice show 1, you take take 2 damage and reroll both. Take the new total as damage. If both show the same result other than 1 you can choose the die. If this weapon makes you take your last HP , tell it to your DM.
ACTION. STR save or Wound. Gain 2 at random, lasting 10 minutes:
- Carapace. (+5 Defense)
- Elytra. (Fly at half speed)
- Legs. (+2 arms)
- Mandibles. (1d8+STR, On hit: Grapple)
This pungent potion is made from 100% organic beetles
Harpoon of Returning
1d6+DEX Piercing (Range 8, Returning). Returning When this weapon is thrown within its range, it appears in your hand immediately after the attack.