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Indistinguishable from a normal object until it moves.

Indistinguishable from a normal object until it moves.
- Slam (2x).1d8+1.
bludgeoning.
Made by SanityWithIn for Monster Monday Week 21: Constructs.
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(1/ encounter) Action. Pick up an ally that is smaller than you and throw them 2 + STR spaces. The ally may make one melee attack for free against an enemy in range of their landing zone. Add your fury dice to the damage of the attack. (4+ STR required)
"OK, then, just like we did in the Danger Room!"
Action: Consume addictive drug, take 1d6 Poison damage, & choose 1 effect.
Effects: For 1hr, Reroll 1 Attack per Round. OR... Examination/Perception have Adv.
Natural Stimulant native to Nightfall and Everdawn whose leaves fortify local fauna.
Action: Chew to heal 1d6 Lightning Damage.
Staticweed Tea: Heal +6 Lightning Damage, and resist it until next Long-Rest.
1 Staticweed produces only 1 serving of tea.
Staticweed is found in environments roiled by storm-weather.