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Nimble TTRPG
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If eaten after death, gives 1d8 temp HP.
If eaten after death, gives 1d8 temp HP.
All attacks made by adjacent food have an extra dmg die
- Melt.
The spaces around you become difficult terrain
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This innocuous looking 10lb rock can be unfolded into a shelter large enough for one person. While it's occupied and closed, its outer surface appears indistinguishable from a naturally occurring boulder. Thus, its occupant can rest without worry and enjoys the benefit of a safe rest if they remain in the tent for an entire night, even while camping in a dangerous area.
- Take this ring from your finger, peer through the hole of the ring and visualize the place you want to go, speak the name of the place, and you may teleport there instantly.
- The ring stays behind.
- It recharges when it is born on hand by mundane means to the place it last transported someone.
At the start of combat, create a shadow copy of yourself within 6 spaces. You control it, with your actions, as if it were you and any damage it suffers is dealt to you instead. If you unsheathe this weapon the shadow disappears.
"Oh, yes... this body will do quite nicely." - The Shadow King