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Nimble TTRPG
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If eaten after death, gives 1d8 temp HP.
If eaten after death, gives 1d8 temp HP.
Damage degrades Armor 1 step: Heavy » Medium » None.
When armour degrades. 1d8 dmg to the person who degraded it.
- Cream.3d8+3
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Use: 1 action per turn to pilot.
Properties: Fly Speed 12, 2-handed, Sized 4x6ft, Vulnerable to Fire/Lightning.
Per additional Medium Creature (or 2 Small), reduce Speed by 1. Can be flown single-handed while at half speed.
This grotesque banner is made from the jagged flesh of an warlord, reinforced with bones and chain links. The hide is marred with scars and faintly pulsating veins, crowned with a rusted iron spike dripping dark ichor.
Warbanner Aura. (1/Safe Rest) Action: Plant the banner or hold it aloft with one hand and choose one aura below. For 1 minute, the aura extends to Reach 6. While planted, only you can move the banner. On later turns, you may plant or pick it up as a Free Action.
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Aura of Gluttonous Despair. Enemies that enter the aura for the first time on a turn or start their turn there make a DC 15 WIL Save. Failure: 1d6 psychic (ignore armor) and Disadvantage on attacks until the end of their turn.
Aura of Voracious Vitality. Allies that enter the aura for the first time on a turn or start their turn there gain LVL Temp HP. Creatures that benefit from this aura loose the Temp HP when the aura end.
Regain 1d6 mana. For one hour afterwards when you cast a spell roll a d20, creates an arcane anomaly on a 1.
If used more than once before a safe rest, take 1d12 damage per mana regained.