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Nimble TTRPG
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Appear as normal plants. Roll naturecraft to spot them. If they attack you while veiled, make an INT save (DC5+lvl of highest present fey). On fail you can't tell any of them apart.
Appear as normal plants. Roll naturecraft to spot them. If they attack you while veiled, make an INT save (DC5+lvl of highest present fey). On fail you can't tell any of them apart.
Can teleport 8 spaces if it starts and ends adjacent to a plant.
- Claws.2d10
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When you drink this potion, you gain a sense of clarity and focus, and the swing of a certain weapon becomes second nature to you. For the next 24 hours, you gain proficiency with a melee weapon of your choice.
This violet colored potion smells like lavender and citrus. The next time you take a short rest after ingesting it, you enjoy a deep, dreamless sleep, granting you the benefits of a safe rest, even if you already benefited from a safe rest in the past 24 hours.
(1/ Safe Rest) Blow into the shell. The sound draws a wave from the nearest body of water that washes over the battlefield. The area and AoE damage is based on the size of the water-source.
- River/Pond - 2x2 - 2d6
- Lake - 4x4 - 4d6
- Sea - 6x6 - 8d6
- Ocean - 8x8 - d66
The sound of the ocean that roars when you lift this shell to your ear is nothing compared with the sound of the ocean that answers it's call.