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Indistinguishable from a normal object until it moves.

Indistinguishable from a normal object until it moves.
Starts with Heavy Armor, on crit degrades to medium, then none.
- Slam.2d8+2.
bludgeoning.
Made by SanityWithIn for Monster Monday Week 21: Constructs.
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1d10+STR, 2-handed
When you kill a target with this weapon, any excess damage is dealt to another creature you move within reach of before the end of your turn. If there are no eligible targets, the damage is instead dealt to you.
When you move, you can expend a Hit Die and gain a bonus to your movement equal to the number rolled.
This weapon's damage is 1d10+DEX and its Range is 20.
If you attack a monster with Heavy Armor with this bow, treat it as Medium Armor. If you attack a monster with any vulnerabilities with this bow, its damage counts as the monster's vulnerability.
While wearing this cloak: +1 Stealth.
Rat Form. (1/Safe Rest) Polymorph yourself into a tiny rat or a Giant Rat. You retain all your usual stats but your only attack is Bite 1d4+3. The transformation lasts for 1 hour, until you use an action to revert to your normal form, or until Dying.