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SanityWithIn
Attacks daze on crit.

Attacks daze on crit.
Heavy armor against ranged attacks.
- • Gale (2x).
(Range: 12) 1d4+3 slashing. On damage: Knockback Primary Die spaces.
- • Sweep (1 Use).
(2x2 area in Range: 12) DC 11 STR check or prone.
Made by SanityWithIn for Monster Monday Week 26: Island.
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(Reach 4) Cover a 2x2 area with a handful of birdseed. On the next turn that area is difficult terrain and anyone in the area is blind for one turn.
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(Reach 2) 1d10+STR. Boost. Vicious. Unwieldy
Boost: (Action) your next attack deals an additional damage die, and you can choose which die is your primary die.
Unwieldy: your rushed attacks gain Disadvantage(2) instead.
(Range 8) 1d8. Boost
Boost:(Action) charge your weapon to grant another damage die on the next attack, and you can choose which is the primary die.