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Nimble TTRPG
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Falls Prone when missing with an attack.
Ignores disadvantage on all attacks and has Heavy Armor while prone.
- •Dragon Fist.
1d4+12 slashing. On crit: Enemies adjaent to the target take 5 fire damage.
- •Belch.
Daze an adjacent target. DC 11 STR save or become drunk.
- •Fire Belch (0 uses).
(Cone 4) DC 11 DEX save or 3d10+5 fire, half on save.
At 50 HP, Rumbane transforms into a large dragon and gains 2 uses of Fire Belch.
Rumbane is exhausted! 30 more damage, and he passes out. Until then, Dragon Fist rolls with advantage (1d4a+12).
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An old rusty shovel that has an unsettling smell that never seems to go away. When touching the ground, the blade of the shovel hums when within a kilometer of a fresh corpse.
The volume of the humming grows louder the closer the shovel gets to the corpse, and the pitch varies depending on the type of death: from a low rumble for a natural death to a piercing screech for a particularly violent death.
Action: Change the appearance of this clothing to that of one of the outfits stored within the 'weave.
You can store up to KEY outfits within this shiftweave, and it takes a minute to take an outfit out or put one in.
"Hey now... weren't you just wearing something different?"
~ Harod, confused barkeep
1d6 + LVL On Crit: Apply an Affliction.
Spend mana on attacks to increase damage by 1d6 per mana spent.