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False Fey Forest: Deceptive veil.

Appear as normal plants. Roll naturecraft to spot them. If they attack you while veiled, make an INT save (DC5+lvl of highest present fey). On fail you can't tell any of them apart.

Lvl 8 fey plant
90
False Fey Forest: Deceptive veil.

Appear as normal plants. Roll naturecraft to spot them. If they attack you while veiled, make an INT save (DC5+lvl of highest present fey). On fail you can't tell any of them apart.

Treestride.

Can teleport 8 spaces if it starts and ends adjacent to a plant.

Awaken forest!

Awaken 2 nearby trees into tree minions each round.

  • Charming.

    DC14 WILL save or charmed for 1 round. Then:

  • Claws.,.

    advantage against charmed creatures

Browse Monsters

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Rare Greataxe

2-handed, 2d6+STR slashing.

Spells cast while holding out the greataxe add +2 to their DC.

1/ENC, on hit: Slowed, then STR save with your DC, if successful the Condition ends at the end of their turn, if failed they make another save next turn and if failed again, Petrified.

When you attune to it, make a DC 20 WIL save: if you fail, it inflicts 1 Wound that can't go away until you level up and retry.

Uncommon Rod

You may spend an action to Zap the rod making it Charged. As a second action you can throw the Rod [Range:6] and cast Overload from it's location.

Rare Wooden Spear

2-handed, Reach 2, 1d10+STR piercing. Has 12 charges.

[1A/1R + 1 Charge] you or an adjacent ally become Charged.

1/ENC, [2A + 4 Charges] Line 12 and teleport anywhere on the path: all creatures affected make a DC 15 DEX save; if failed, 4d8+12 lightning, if successful, halve dmg. If you were Charged, lose the Condition and ignore the DEX save.

If you use your last action to attack, you can change the dmg to lightning and arc onto a secondary target within Reach.

Recharge by taking lightning dmg (1 Charge per Mana used) or by catching a lightning in a storm.

After you use it to kill a nature-blessed creature (druid, genasi, elemental priest etc.), you must make a prayer in Elvish to atone for that crime. If not done, and whenever you touch it again, WIL save DC 15 or it throws a bolt at yourself and disappear.