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Nimble TTRPG
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Appear as normal plants. Roll naturecraft to spot them. If they attack you while veiled, make an INT save (DC5+lvl of highest present fey). On fail you can't tell any of them apart.
Appear as normal plants. Roll naturecraft to spot them. If they attack you while veiled, make an INT save (DC5+lvl of highest present fey). On fail you can't tell any of them apart.
All adjacent spaces are difficult terrain
- •Branching pull.
(range 6) DC14 STR save. Push/pull a creature 4 spaces, half on sucess
- •Shaking Roots.
(All adjacent creatures) DC12 DEX save, on fail 1d10 dmg and fall prone
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200m of dimly glowing enchanted thread. Holds up to 20 kg before tearing.
Treasured by explorers. Fixed at the entrance to a cave or dungeon it helps adventurers to find their way back in case they get lost. Beware if found by dungeon dwellers since it also leeds them to the person holding the other end.
1d8+DEX piercing
Properties: 2-handed, Range 16, (Req. 1 WIL)
Songwoven (1/turn). Spend a Songweaver Inspiration to apply the damage and all other effects of your Vicious Mockery to your attack.
A player can put the crown on the floor on a field rest and deposit 20 po per hit dice spend by the party. This hit dice be at max value.
One per safe rest