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Nimble TTRPG
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SanityWithIn

Your attacks and attacks against you roll with advantage.
- Stab.
1d6 (can't crit).
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When you use the Assess action to Create an Opening, change the next Primary Die rolled 3 face higher instead of the usual 1.
Harpoon of Returning
1d6+DEX Piercing (Range 8, Returning). Returning When this weapon is thrown within its range, it appears in your hand immediately after the attack.
1d8+STR slashing. While held: resistance to Radiant and Necrotic.
(2 charges). On Hit: bonus WIL d6 Radiant or Necrotic damage. Then choose:
- Heal bonus dice in Reach 4
- Deal bonus dice to self and double it against target
Recharge 1 by pointing the blade to the rising sun during dawn and keeping it in a long shadow during dusk.
Two edges, one blade. This double-edged sword guards the edge between life and death.