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SanityWithIn
Indistinguishable from a normal object until it moves.

Indistinguishable from a normal object until it moves.
Creatures you frighten are additionally restrained.
Fire (V).
- Raking Claw (2x).
1d4+5. On Crit: Frightened (DC 11 WIL save ends).
Made by SanityWithIn for Monstery Monday Week 49: Folk Horror.
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Cost: 2,000 cr Slot: Torso Effect: You can hide one small object, holdout weapon, credstick, keycard, or data chip inside your body. It cannot be found without a close search or scan. May be installed multiple times. Rules: Cyberware.
Cost: 7,500 cr Slot: Arms Effect: Your hand contains basic tools. Gain advantage on Finesse checks to repair, disable, jury-rig, or modify small devices. Rules: Cyberware.
A thick belt set with cooling chemicals in vials ready to be used to stabilize out of control mana-reactions.
(Int/encounter) Discard a mana die to increase the die roll of the other mana die by its value divided as you choose(this can cause a crit with Manablade or prevent a Mishap).