Changelog
31 July 2026
- Encounter monster counts can now be static or expressed as a per-hero ratio.
30 July 2026
- Add Hazard statblocks, including encounter and collection support.
29 July 2026
- new navigation for My Library and user profile pages.
27 July 2026
- Rules redesign: Better organization and search. Rules now show related rules, alternate rules, homebrew rules, and FAQs.
- Add Custom Rules
21 July 2026
- Add monster Teams: multiple foes in a single statblock.
14 July 2026
- Add likes and reporting to monsters, items, companions, subclasses, classes, spell schools, backgrounds, and ancestries, plus a Most Liked sort option.
11 July 2026
- Standard monsters can now have a Bloodied field.
8 July 2026
- Item card redesign. Add new backdrop options.
7 July 2026
- Redesign site navigation.
6 July 2026
- Remove 'parchment' theme and update light/dark themes.
1 July 2026
- Add Encounters.
23 June 2026
- Monsters can now specify per-hero HP.
18 May 2026
- Images are now generated in your currently selected theme.
12 May 2026
- Add mild/spicy encounter guideline fields to Monsters.
19 March 2026
- Allow primary die modifiers on rolls. E.g. 1d6^1
17 March 2026
- Allow option lists on subclasses.
15 March 2026
- Add interactive advantage/disadvantage examples to rules reference.
- Add illustrations to some rules pages. Thanks @swingsetpark!
10 March 2026
- Allow creating subclasses for homebrew classes.
5 March 2026
- Added a comprehensive, searchable Rules Reference section covering all core rules, character creation, magic, equipment, exploration, and GM tools.
2 March 2026
- Custom class creation. Class options (Combat Tactics, Sacred Decrees, etc) now display inline on the class page.
23 February 2026
- Add new pages for classes and class options. These are read-only currently. Creating new classes is coming soon.
- Add official ancestries, backgrounds, classes, subclasses, and spell schools.
- Links in descriptions now support custom display text: @type:[id|display text].
17 February 2026
- Allow all types of objects to be put into collections: companions, ancestries, backgrounds, subclasses, and spell schools.
15 February 2026
- Improve collection create/edit UI.
11 February 2026
- Add Paperforge image support to companions.
10 February 2026
- Add this Changelog.
9 February 2026
- Link Paperforge minis to paperforgeminis.com instead of Patreon wherever possible.
- Monsters API: add type and role attributes and filters.
6 February 2026
- Show a notification banner when a new version of the site has been deployed, prompting users to refresh.
- Monsters API: add family relationships and /api/families/:id endpoint.
4 February 2026
- Add "Parchment" card theme matching the official GMG styling.
3 February 2026
- Move Paperforge attribution on monster cards to the card footer.
- Fix a bug where monster and companion abilities/actions were being double-encoded when saving.
2 February 2026
- Add official monsters from the Nimble GMG.
29 January 2026
- Fix monster images being cut off on the create/edit page.
- Fix abilities and actions not displaying correctly on companions and ancestries.
27 January 2026
- Fix cursor-based pagination for monsters and items.
- Fix a crash on the profile page caused by unparsed ability data.
- Monsters API: use correct save stat abbreviations (STR, DEX, INT, WIL) and include parsed saves in responses.
26 January 2026
- Add more Paperforge portraits.
- Add a dismissible banner explaining that the tool is free to use.
- New read-only Items API at /api/items
22 January 2026
- Add "Brief" markdown export option for monster cards.
2 January 2026
- Monster levels now go up to 30 (previously capped at 20).