This tool is free to use for anyone who already owns the content, is trying the system out, or cannot afford to buy it right now. If you enjoy Nimble and are able, please support the game by purchasing the official content at nimbleRPG.com.

Changelog

24 October 2026

  • My Library now shows your most recent creations and can search everything you've made.

19 October 2026

  • Manage Conditions in My Library

18 October 2026

  • Line attack areas can now have a custom width.

9 October 2026

  • Dice rolls now support crit-only bonuses: 1d10+5c adds 5 only on crit.

5 October 2026

  • Hazards can now have optional HP.
  • Pasted public Nexus content URLs now display as named entity links in formatted text, including tables with @table references.
  • Reference tables can now be added to adventures, with a choice of which sub-tables to display.

4 October 2026

  • Add Reference Tables.

30 September 2026

  • Ancestries can now be private or public.

29 August 2026

  • Dice notation now supports non-attack rolls (1d20n) and better supports multiple different dice (1d20+1d10).

13 August 2026

  • Add global search.

31 July 2026

  • Encounter monster counts can now be static or expressed as a per-hero ratio.

30 July 2026

  • Add Hazard statblocks, including encounter and collection support.

29 July 2026

  • new navigation for My Library and user profile pages.

27 July 2026

  • Rules redesign: Better organization and search. Rules now show related rules, alternate rules, homebrew rules, and FAQs.
  • Add Custom Rules

21 July 2026

  • Add monster Teams: multiple foes in a single statblock.

14 July 2026

  • Add likes and reporting to monsters, items, companions, subclasses, classes, spell schools, backgrounds, and ancestries, plus a Most Liked sort option.

11 July 2026

  • Standard monsters can now have a Bloodied field.

8 July 2026

  • Item card redesign. Add new backdrop options.

7 July 2026

  • Redesign site navigation.

6 July 2026

  • Remove 'parchment' theme and update light/dark themes.

1 July 2026

  • Add Encounters.

23 June 2026

  • Monsters can now specify per-hero HP.

18 May 2026

  • Images are now generated in your currently selected theme.

12 May 2026

  • Add mild/spicy encounter guideline fields to Monsters.

19 March 2026

  • Allow primary die modifiers on rolls. E.g. 1d6^1

17 March 2026

  • Allow option lists on subclasses.

15 March 2026

  • Add interactive advantage/disadvantage examples to rules reference.
  • Add illustrations to some rules pages. Thanks @swingsetpark!

10 March 2026

  • Allow creating subclasses for homebrew classes.

5 March 2026

  • Added a comprehensive, searchable Rules Reference section covering all core rules, character creation, magic, equipment, exploration, and GM tools.

2 March 2026

  • Custom class creation. Class options (Combat Tactics, Sacred Decrees, etc) now display inline on the class page.

23 February 2026

  • Add new pages for classes and class options. These are read-only currently. Creating new classes is coming soon.
  • Add official ancestries, backgrounds, classes, subclasses, and spell schools.
  • Links in descriptions now support custom display text: @type:[id|display text].

17 February 2026

  • Allow all types of objects to be put into collections: companions, ancestries, backgrounds, subclasses, and spell schools.

15 February 2026

  • Improve collection create/edit UI.

11 February 2026

  • Add Paperforge image support to companions.

10 February 2026

  • Add this Changelog.

9 February 2026

  • Link Paperforge minis to paperforgeminis.com instead of Patreon wherever possible.
  • Monsters API: add type and role attributes and filters.

6 February 2026

  • Show a notification banner when a new version of the site has been deployed, prompting users to refresh.
  • Monsters API: add family relationships and /api/families/:id endpoint.

4 February 2026

  • Add "Parchment" card theme matching the official GMG styling.

3 February 2026

  • Move Paperforge attribution on monster cards to the card footer.
  • Fix a bug where monster and companion abilities/actions were being double-encoded when saving.

2 February 2026

  • Add official monsters from the Nimble GMG.

29 January 2026

  • Fix monster images being cut off on the create/edit page.
  • Fix abilities and actions not displaying correctly on companions and ancestries.

27 January 2026

  • Fix cursor-based pagination for monsters and items.
  • Fix a crash on the profile page caused by unparsed ability data.
  • Monsters API: use correct save stat abbreviations (STR, DEX, INT, WIL) and include parsed saves in responses.

26 January 2026

  • Add more Paperforge portraits.
  • Add a dismissible banner explaining that the tool is free to use.
  • New read-only Items API at /api/items

22 January 2026

  • Add "Brief" markdown export option for monster cards.

2 January 2026

  • Monster levels now go up to 30 (previously capped at 20).