Changelog

31 July 2026

  • Encounter monster counts can now be static or expressed as a per-hero ratio.

30 July 2026

  • Add Hazard statblocks, including encounter and collection support.

29 July 2026

  • new navigation for My Library and user profile pages.

27 July 2026

  • Rules redesign: Better organization and search. Rules now show related rules, alternate rules, homebrew rules, and FAQs.
  • Add Custom Rules

21 July 2026

  • Add monster Teams: multiple foes in a single statblock.

14 July 2026

  • Add likes and reporting to monsters, items, companions, subclasses, classes, spell schools, backgrounds, and ancestries, plus a Most Liked sort option.

11 July 2026

  • Standard monsters can now have a Bloodied field.

8 July 2026

  • Item card redesign. Add new backdrop options.

7 July 2026

  • Redesign site navigation.

6 July 2026

  • Remove 'parchment' theme and update light/dark themes.

1 July 2026

  • Add Encounters.

23 June 2026

  • Monsters can now specify per-hero HP.

18 May 2026

  • Images are now generated in your currently selected theme.

12 May 2026

  • Add mild/spicy encounter guideline fields to Monsters.

19 March 2026

  • Allow primary die modifiers on rolls. E.g. 1d6^1

17 March 2026

  • Allow option lists on subclasses.

15 March 2026

  • Add interactive advantage/disadvantage examples to rules reference.
  • Add illustrations to some rules pages. Thanks @swingsetpark!

10 March 2026

  • Allow creating subclasses for homebrew classes.

5 March 2026

  • Added a comprehensive, searchable Rules Reference section covering all core rules, character creation, magic, equipment, exploration, and GM tools.

2 March 2026

  • Custom class creation. Class options (Combat Tactics, Sacred Decrees, etc) now display inline on the class page.

23 February 2026

  • Add new pages for classes and class options. These are read-only currently. Creating new classes is coming soon.
  • Add official ancestries, backgrounds, classes, subclasses, and spell schools.
  • Links in descriptions now support custom display text: @type:[id|display text].

17 February 2026

  • Allow all types of objects to be put into collections: companions, ancestries, backgrounds, subclasses, and spell schools.

15 February 2026

  • Improve collection create/edit UI.

11 February 2026

  • Add Paperforge image support to companions.

10 February 2026

  • Add this Changelog.

9 February 2026

  • Link Paperforge minis to paperforgeminis.com instead of Patreon wherever possible.
  • Monsters API: add type and role attributes and filters.

6 February 2026

  • Show a notification banner when a new version of the site has been deployed, prompting users to refresh.
  • Monsters API: add family relationships and /api/families/:id endpoint.

4 February 2026

  • Add "Parchment" card theme matching the official GMG styling.

3 February 2026

  • Move Paperforge attribution on monster cards to the card footer.
  • Fix a bug where monster and companion abilities/actions were being double-encoded when saving.

2 February 2026

  • Add official monsters from the Nimble GMG.

29 January 2026

  • Fix monster images being cut off on the create/edit page.
  • Fix abilities and actions not displaying correctly on companions and ancestries.

27 January 2026

  • Fix cursor-based pagination for monsters and items.
  • Fix a crash on the profile page caused by unparsed ability data.
  • Monsters API: use correct save stat abbreviations (STR, DEX, INT, WIL) and include parsed saves in responses.

26 January 2026

  • Add more Paperforge portraits.
  • Add a dismissible banner explaining that the tool is free to use.
  • New read-only Items API at /api/items

22 January 2026

  • Add "Brief" markdown export option for monster cards.

2 January 2026

  • Monster levels now go up to 30 (previously capped at 20).