Shelled Cephalopod
Any creature your size or smaller within your path of forced movement is Riding you. Damage taken from forced movement is transferred to Riding creatures, or otherwise has no effect. This damage is halved if the creature is one size smaller than you or larger.
Movement from your actions are considered forced movement.
Creatures Riding you cannot take Reactions or willingly dismount you.
Creatures can make a DC 12 STR Save to dismount you at the beginning of their turn.
No more than one creature your size or smaller can be Riding you.
Fire (I), Lightning (V), Necrotic (V), Slashing (I)
Piercing damage is reflected.
- •Lanceshell.1d12+4.
On hit: Creatures Riding you take half damage.
- •Aquatic Joust (1/Round).4d4+4.
Swim 10, each d4 may target creatures within your path of movement, damage modifier is applied to each hit target.
Fire (I), Lightning (V), Necrotic (V), Poison (I), Slashing (I)
- •Waterjet.2d10+4 (Range 12).
On crit: Poisoned. You swim 3 spaces in the opposite direction of this attack's target.
- •Aquatic Blast.3d8+3 (Range 3).
Each d8 may target creatures adjacent to each other within Range, damage modifier is applied to each hit target. You swim 6 spaces in the opposite direction of this attack's centermost target.