Not a clever username
DC 12 WIL Save or spend the next action moving towards the creature.
This eel's thin skeleton protects it from opportunity attacks
- •Whiplash Bite.2d6+15.
This eel's quick bite can challenge even the larger predators of the Deep.
- •Up close and personal.
The eel gets up under an ajascent enemies defences and inside its reach. Disadvantage 1 on that enemies' attack rolls until they take a movement or disengage action.
DC 12 WIL Save or spend the next action moving towards the creature.
- •Gaping Bite.2d6+5.
The anglerfish's crooked teeth draw plooms of blood if you are unwise enough to get too close.
- •Spikey Back.2d4+2.
Thise thorns aren't just for show! This damage applies to all adjacent enemies.
their skin is as hot as the desert, and their eyes are made of coals. As a desendent of demons, dawnswalkers are resistant to fire damage.
they are wild and crafty, blending into the sands of the desert. Advantage on stealth checks made in the desert. Disadvantage on all checks made to track them while in the desert.
- •Slash.2d8+2.
Their short blades are feared in the desert, wide and heavy enough to dent even plate.
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