
Father Mortis, the Immortal
Level 3 Solo Cultist
M100
INT+WIL+
Protect Master!
Minions may interpose for Father Mortis.
After each hero's turn, move 6 and choose one.
- •Summon Minions (1 use).
Summon (2 x heroes) d4 zombie cultist minions within Reach 2.
- •Necrotic Blast.
(Range 12). 2d6+4. On crit: Dazed.
- •Sacrificial Dagger.
3d6+10. On crit: Cursed.
BLOODIED:
Summon Minions recharges.
LAST STAND:
Father Mortis is DYING (not so immortal, after all)! 30 more damage and he's dead. Until then, he gains Necrotic Aura 3. Any creature that enters or ends its turn within this area takes 5 damage.