On death: release a cloud of deathly spores in an area equal to their Size (if Small-, just 1sq). 1/turn, breathing creatures that begin their turn or traverse it gain Greyspore 1 and take 4 times the Greyspore rating in necrotic dmg.
- Grappling Vine (2x).
(Reach 2) 1d8+2 bludgeoning, then at the end of their turn, on hit: STR DC 9 or Grappled (DC +2 if both attacks hit the same creature).
On death: release a cloud of deathly spores in an area equal to their Size (if Small-, just 1sq). 1/turn, breathing creatures that begin their turn or traverse it gain Greyspore 1 and take 4 times the Greyspore rating in necrotic dmg.
Can move through and share creatures' spaces. ADV on attacks / DIS on a creature's saves when it is entirely within the swarm.
- Rope In.
DEX DC 12, if failed: Grappled, if successful: Slowed.
On death: release a cloud of deathly spores in an area equal to their Size (if Small-, just 1sq). 1/turn, breathing creatures that begin their turn or traverse it gain Greyspore 1 and take 4 times the Greyspore rating in necrotic dmg.
- •Toxic Spores.
(Burst 2) 1d8+4 poison, then STR DC 13 or Poisoned.
- •Poisonous Barbs.
(Range 6) 1d8+10, then STR DC 13 or Poisoned.
On death: release a cloud of deathly spores in an area equal to their Size (if Small-, just 1sq). 1/turn, breathing creatures that begin their turn or traverse it gain Greyspore 1 and take 4 times the Greyspore rating in necrotic dmg.
When hit by lightning dmg, it regains that many HP instead and deals 4d8 lightning at Reach 3.
- •Hill Grasp.
(Reach 2) 2d8+12, on hit: Grappled.
- •Hill Rush.
Move 4, then 2d8 to all adjacent creatures.