Lvl 6 large humanoid reptilian - Skirmisher
64
Choose one.
- •Strike.2d8+8
- •Throw.2d4+8.
Move target 6 Spaces
Level 9 Solo Large Humanoid Reptilian
M250
STR +++
After each hero's action choose one.
- •Rending Claw.
1d4+20. On hit, Disadvantage 2 on next save
- •Crushing Grasp.
1d4+30. On hit, target Grappled
- Grappled: Spend 2 AP or 5 HP to end. Reduce movement to 0 and apply Disadvantage 2
- •Call to Arms.
Heal all allies 10 HP, granting them Advantage 2.
- •Stinger Strike.
- Once per Combat
- 4d12+12 Poison Damage
- Target suffers Poisoned condition
Level 11 Solo Humanoid Demon
300
15
After each hero's turn, choose one.
- •Lust for Life.
If Lust is not applied, target half the party. If Lust is applied, target one hero.
- 2d12+3 Psychic Damage | Heal 25 HP per each target afflicted
- Apply Lust to a target
- Lust: Target must spend 1 AP to perform a weapon attack action, if they do, heal 1d6 HP. If they don't suffer 2d6 Psychic Damage
- •Hunt for Hunger.
- Contested DEX or WIL check.
- Fail = target suffers 6d6+12
- Increase Defended and Interposed AP cost to 3 AP
- •Pursuit of Power.
- STR Save | Disadvantage 3
- Fail = Target loses 1d6+1d4 Traits until end of combat
- Target also suffers 2d4+4 Psychic Damage.
BLOODIED:
150 HP | Transform into Mephistopheles, Bestial Hunger
- Gains Heavy Armor
- Gain Advantage 2 on all STR and DEX checks and saves
LAST STAND:
110 HP | Trigger Lust for Life, target entire party