Layer 1 | Save Tucker
The Soul Cage retrieved, the party ventures into the high gardens of Layer 1 to save their fallen friend and potentially silence the robotic uprising once and for all.

- Shock Baton.4d4+4.
Static Cling
- Reduce damage by half to reduce AP by 2.

Advantage on Ranged attacks and ignore Disadvantage due to Melee Ranged penalties.
- Concussive Rifle.2d12+10.
Wide Burst
- May half damage to spread the damage to all creatures within a 15-ft cone.

Can Teleport three times their movement speed within Layer 1
- •Healing Drone.
Heal Target ally for 20
- •Shock Bolas.1d6+6.
Bound.
- Target suffers -1 AP or 5 Additional Damage
- •Grav Trap.1d4+10.
Inverse or Increase
- Target suffers -2 AP and Half Movement Speed or 10 Additional Damage.
- •Shock Bombs.6d6+6.
DEX. Save: 16

Can end one status ailment afflicting them at the start of their activation.
- •Heavy Handed Swing.4d12+6.
Electric
- •Broad Swing.6d6+3.
Electric. Strikes all creatures adjacent to them in a 30ft. arc.
When a Crit is rolled against her, takes 5 actions instantly
If max damage is rolled against her, takes 3 actions instantly.
- •Stinger.
Reach:3, 5d12+6 damage.
- •Ravager.
Attack for 2d10+20 damage.
- •High Time.
Launch a target 10, 1d12+12 damage.
At 107HP, uses Stinger twice in a row.
Today and Never More.
- Baku ends each action taken with High Time or Ravage in addition to another Action.
The steel protector of Tucker Ranford built to defend him at all cost, even her own life.
- •Howling Hatred.
WIL. Save 18 | Save = Half 4d12+20
- Failed save = Stunned or -2 AP and Disadvantage on next roll
- •Scream of Pain.
STR. Save 15 | Save = Half 8d8+8
- Fail = -10 MP and suffer 1d4 AP until end of next turn
- •Soul Strike.
DEX. Save 15 | Save = Half 1d100+20
- Fail = Target rendered Unconscious, suffer 1d4 Wounds