Elderwild

Creatures of the Elderwild

Lvl 1 beast - Skirmisher
10222
Flyby.

The wasp doesn't provoke an Opportunity Attack when it flies out of an enemy's reach.

  • Sting.(2×) .

    On CRIT: Poisoned.

KKarp
SRD v5.2
Awakened Shrub
Lvl 2 forest denizens
H20
Briarbanes: Peeling Bark.

Damage degrades Armor 1 step: Heavy » Medium » None.

  • Tangle (2×)..

    (Reach 6) On Hit: Grappled (escape DC 12, or any fire or slashing damage).

Large Bear
Lvl 5 large mammal - Melee
4868
Fearsome Roar.

1/encounter. Frighten enemies within Range 8 on a failed DC12 WIL save.

Frantic Rage.

When bloodied, roll 1d20. Flee with 1-9; Fight with 10-20 and recharge Fearsome Roar.

  • Rend (2x). . On damage, Prone.
remixed from Black Bear by EEverdawn DM
Shambling Mound
Lvl 5 large forest denizens
H50
Briarbanes: Peeling Bark.

Damage degrades Armor 1 step: Heavy » Medium » None.

  • Slam..

    On crit: knockback 2.

Level 5 Solo Huge Hydra
H22/hero
STR+
Burning Weakness.

Armor bypassed by acid and fire.

Cursed Regrowth.

When crit by an attack not dealing acid or fire, a head splits, adding a d12 Hydra Head minion! Each minion moves with the Hydra, is destroyed only by acid or fire, and 1 minion can attack on the Hydra’s turn (once per round each). (A single AoE can only destroy half the existing minions in this way, in addition to damaging the Hydra.)

After each hero's turn choose one:
  • Quick Snap.

    Move or Swim 6, then attack for 2d12 (Reach 3).

  • Storm of Jaws.

    (2x) 2d12 (Reach 3). On hit: Grabbed (Escape DC 13).

  • Swallow Whole.

    (Grapped Target Only) DC 13 STR or Swallowed.

BLOODIED:

Heads split, adding a number of minions equal to the number of players (as per Cursed Regrowth).

LAST STAND:

The Hydra is dying! 50 more damage and it dies. Until then, on each turn, it moves 6 and then uses Storm of Jaws.

Swallowed. You take 20 damage at the start of your turn. Your attacks cannot miss and ignore armor. A crit while swallowed severs a head, letting you escape but likely triggering Cursed Regrowth.

Level 6 Solo Large Large Matriarch of Spiders
M160
ALL+
Weave Web.

Creatures she hits are entangled in a sticky web (Dazed).

Flammable Webs.

Fire critical hits suppress the Broodmother's Weave Web for 1 turn.

After each hero's turn, choose one:
  • Impale..

    (Reach 2) Then skitter away up to 8 spaces.

  • Hatch Brood.

    Summon spiderling minions (1/hero, size: d8); they act only when commanded.

  • Dinner Time!

    Command all of your spiderling minions to move up to 6 spaces and attack once each.

BLOODIED:

"Avenge Your Queen, My Brood!" At 80 HP, summon 3 spiderling minions/hero anywhere within Reach 8.

LAST STAND:

Aranya is dying! 40 more damage and she dies. Until then, Hatch Brood after each of her turns.

Panther
Lvl 6 large forest denizens
70
Illusory Aura.

Attacks against the Duskprowler have Disadvantage 2. Damage suppresses this effect until the end of the next hero's turn.

  • Ravage (2×).
Lvl 6 large underground
M54
Summon 2 spider minions (d8). Then choose 1:
  • Shoot Web..

    On hit: Restrained (escape DC 12, or any slashing/fire damage).

    (6ft ft)
  • Bite..

    (Hampered target) Poisoned (magical healing ends).

Lvl 7 forest denizens
H48
Flesh to Stone.

Creatures Dazed by the Basilisk remain so for 10 minutes. Dazed 3 times = Petrified.

  • Stone Gaze.

    Daze 1 creature within sight, then:

  • Envenom..

    Advantage vs Dazed targets.

Level 7 Solo Large Stinger Drake
M180
STR+ DEX++
Choose one.
  • Poison Tail Flyby.

    Fly 8 and attack a target you pass by. 1d10+10 slashing damage. On damage: Poisoned.

  • Pounce.

    Fly 4 then land and attack, 1d10+15. On damage: Prone.

  • Bite.

    1d10+20.

BLOODIED:

At 90 HP, the Wyvern immediatly flies 8 spaces for free.

LAST STAND:

The Wyvern is dying! 70 more damage and it is dead. Until then: Frenzy. All attacks from and against it gain advantage.

Wyvern's Poison. While Poisoned by a Wyvern the creature is also Slowed. The first time each encounter a creature is Poisoned by a Wyvern it also takes 10 poison damage (ignores armor). Wyvern poison wears off after a minute.

Druid
Lvl 8 forest denizens
90
  • Beastshift..

    +4 speed, gain Medium armor this round.

  • Hurricane..

    (Reach 3) To all enemies within reach. On damage: move targets anywhere else in Reach.

Treant
Lvl 14 huge forest denizens
H170
Briarbanes: Peeling Bark.

Damage degrades Armor 1 step: Heavy » Medium » None.

Enrage.

Attack with advantage when unarmored.

Choose twice:
  • Slam..

    (Reach 3) On damage: Prone.

  • Stomp..

    (Hampered target)