TheMechMuffin
(1/Encounter Start, Range 30) DC 15 WIL save for all enemies within range. On failed save, disadvantage in all attack, might, or influence checks. On hero's turn, WIL save can be rerolled.
Stay Buff Mushmallow Man has advantage on all attacks and rolls until struck with by a magical attack.
Weak to Specter Decimators and their magi-science weapons.
- •Puffy Punch.2d8+8.
(Reach 4, knockdown) Melee attack against one enemy.
- •Mushmallow Throw!3d10+8.
(Range 20, 3x3 square) Hurls a chunk of nearby building or terrain.
(1/Safe Rest) If heroes call for help against specters or ghosts, in one round, 4 specter decimators will arrive as allies and leave at the end of the encounter.
Specter Decimators came prepared. Advantage against non-corporeal enemies, particularly specters and ghosts.
- •Photon Apparatus and Nucleus Wand.1d6+4.
(Lightning dmg, Range 8) Highly effective against non-corporeal enemies, especially specters and ghosts.
- •Specter Snare.
(1/Encounter) Range 2) Specter Decimator lays snare. DC 14 STR save for all non-corporeal enemies within range to escape, otherwise contained. Escape DC 20 STR save once contained.