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DG

Charon
Level 2 Solo Scroll Golem
M75INT+
Careful, Spells!

When hit, roll 1d4. Then apply the rolled effect on 2 spaces around you for 1d6.

  • 1 = the attacker becomes Smoldering
  • 2 = the attacker becomes Blinded
  • 3 = the Simulacrum becomes Charged
  • 4 = Simulacrum receives 12 temp HP until the end of it's next turn.
After each hero's turn, choose one:
  • β€’Flurry of Scrolls.

    Fly 8 and cause 2d6 slashing damage to everyone in your path (cannot crit or miss).

  • β€’Parchment Punch.

    Fly 4, Attack for 2d8+4 damage. Push target 4. On Crit: target Prone.

  • β€’Library of Magic.

    Fly 4 and cast a cantrip (Flame Dart, Overload) OR cast a spell (Ignite, Arc Lightning).

BLOODIED:

At 37 HP, Library of Magic allows doing both options.

LAST STAND:

The Scroll Golem is dying! 20 more damage and it dies. Until then, the Scroll Golem does Flurry of Scrolls AND Library of Magic each turn.

Gibbering Mouther
Lvl 4 aberration
34
Reality Warping Utterings.

Enemies within 10 spaces make a DC 10 WIL save each round. On fail: attack the closest creature.

Choose one.
  • β€’Gnashing Teeth..

    On crit: Prone.

  • β€’Blinding Spittle.

    (Reach ANY) 1d4+10. DC 10 DEX save. On fail: Blinded.

Lvl 2 small fiendish horror
634
Cowardly.

Advantage on attacks when an ally is adjacent, otherwise Disadvantage.

  • Sting.
Lvl 4 lycan
48
Skitter.

When damaged, move 3.

Choose one.
  • β€’Claws.
  • β€’Bite.

    (Vs a Dying creature) 2d10, On damage: cursed with wererat lycanthropy.

remixed from Wererat Cultist
Lvl 2 lycan
32
Skitter.

When damaged, move 3.

Choose one.
  • β€’Claws.
  • β€’Shadow Blast.

    (Range 8) 1d12+4

  • β€’Bite.

    (Vs a Dying creature) 2d8, On damage: cursed with wererat lycanthropy.

Lvl 1/2 small animated object
H10
Perfectly Normal Item.

Undetected Animated objects always start combat first (or join as they please).

Parry.

Attacks miss you on 1 or 2.

  • Slice.
Lvl 2 hero
H20
Zealous Defender.

(Reach 2, 1/round). Can interpose for an ally.

  • Revenge.

    1d8+2 (+8 more if attacked this round).

Lvl 2 hero
30
Choose one.
  • β€’Vicious Mockery.

    (Range 12) 1d4+5 (ignoring armor). Taunted for 1 round.

  • β€’Razor Wind.

    (Range 12) 1d4 damage (Vicious: roll 1 extra die on Crit). Also damages 1 adjacent target.

Lvl 4 hero
M34
Choose one.
  • β€’Radiant Strike.

    1d8+6 (ignores Cover, cannot be Defended or Interposed).

  • β€’Final Judgment.

    (vs a creature who killed an ally this round) 2d8+10

Protect me!

(1/encounter). Make an attack miss you, and move up to 3 spaces away.

  • β€’Longbow.

    (Range 12) 1d8+8.

  • β€’Go for the throat!

    (1/encounter) Deal 1d4+4 damage for free (ignoring armor).

Lvl 4 hero
42
Slippery.

Can move 3 spaces after attacking and after being attacked. (1 use) Make an attack miss you.

  • Daggers.

    2d4+10 (either die can be primary). On Crit, +15 additional damage (instead of rolling dice).

Lvl 4 hero
52
That all you got!?

Reduce all incoming damage by 2.

  • Whirlwind.

    (Reach 1, AoE) 1d12+8