D

DG

Doppleganger
Lvl 6 infiltrator
40
Shapeshifter.

(1/round Reach 6) When attacked, exchange places with an enemy. They are damaged instead.

  • Deceptive Strike..

    On crit, swap places with an enemy.

Animated Armor
H25
Perfectly Normal Item.

Undetected Animated objects always start combat first (or join as they please).

Choose one.
  • Slam (2x).
Lvl 1
20
Protect Master!

Rats can interpose for him.

Choose one.
  • Filthblast (Reach 8)..

    On damage: make a DC 11 STR save or Poisoned.

  • Feeding Time!

    Summon a Giant Rat minion (1d4).

Ochre Jelly
Lvl 4 large
52
Goopy 3.

When crit or dealt slashing damage, summon 3 ooze minions (1d6).

  • Acidic Touch (2x).

    Deal 1d6+3 damage and inflict Digested. Deal an additional 3 damage for each time target has been Digested this encounter.

DDG
Extras
Worg
Lvl 1
1028
Savage.

Always crits VS grappled creatures.

  • Rip Apart (2x).

    1d6+2 damage, plus Grappled (escape DC 10).

Wolf
Lvl 1/2
1018
Pack Hunters.

Flees combat when outnumbered.

  • Bite.
Lvl 2 large beast - mammal - Melee
4834
Fearsome Roar.

1/encounter. Frighten enemies within Range 8 on a failed DC11 WIL save.

Choose one.
  • Rend 2x.
remixed from Brown Bear by SSqueekie
Lvl 2 rat abomination
34
Choose one:
  • Sickening Claw..

    On damage: Dazed.

  • Bite..

    On damage: make a DC 11 STR save or Poisoned.

Wererat Giant Rat
Lvl 1/2 small animal
15
Pack Tactics.

Advantage against enemies, if an ally is adjacent to it.

Explodes.

On death, each adjacent creature makes a DC 10 DEX save or takes 2d6 acid damage.

Choose one.
  • Bite.

    1d6+2

remixed from Giant Rat
Level 3 Solo Botanical Wizard
100
INT+ WIL+
After each hero's turn, move 6 and choose one:
  • Summon Briarbanes.

    Summon 1 Briarbane minion/hero (die: 1d4).

  • Root.

    Choose half of the heroes to make a DC 11 DEX save or take 2d4 piercing damage and be Restrained by thorny vines (escape DC 11, or any fire or slashing damage).

  • Thorn Shot.

    (Range 10) 5d4+5

BLOODIED:

At 50 HP, Greenthumb gains magical barkskin, giving himself Heavy Armor.

LAST STAND:

Greenthumb is dying! 30 more damage and he will die. Until then, he chooses twice each time he acts.

Goblin Warrior
Lvl 1 small goblins
26
Goblins: Haha, Missed Me!

Whenever an attack misses you, deal 1 psychic damage in return.

Choose one:
  • Stab.
  • Razor Wind.

    (Range 12) 1d4+1 slashing. Also damages up to 1 adjacent target.

  • Lesser Windform.

    Concentration: up to 10 minutes. Become invisible and blinded.

remixed from Goblin by NNimble Co.
Blind.

Always attacks with disadvantage.

Choose one:
  • Tangle (x2).

    (Reach 12) 1d6+2 damage. On hit: Grappled (escape DC 12, or any fire or slashing damage).

  • Reel In.

    If any creature is Grappled, pull them into an adjacent space and then Bite.

  • Bite.