S

Squeekie

Lvl 15 humanoid - inquisitor - Melee
Inquisitor: Arcane Training.

1/Encounter. They can choose to succeed a saving throw, doing so will leave them vulnerable to the next attack

Aura of Clarity.

While within 2 spaces of the judge, all allies cannot be frightened, nor blinded

Brand Heretic.

1/Encounter. Brand a creature as heretic, whenever the judge attacks the heretic he will crit on a 7 or 8 against the heretic

Choose one.
  • Righteous Strike 2x..

    Brutal Smite. All weapon dice can crit

Lvl 11 humanoid - inquisitor - Defender
H90
Inquisitor: Arcane Training.

1/Encounter. They can choose to succeed a saving throw, doing so will leave them vulnerable to the next attack

Disintegrating Armor.

Starts with Heavy Armor, on crit degrades to Medium, then to none.

Choose one.
  • Righteous Blow..

    On Crit. Knocked back 4 spaces

Lvl 6 humanoid - inquisitor - Melee
H41
Inquisitor: Arcane Training.

1/Encounter. They can choose to succeed a saving throw, doing so will leave them vulnerable to the next attack

Righteous Mark.

Whenever a Knight hit a creature the creature is taunted by the knight, attacking any other creature impose a disadvantage on attack rolls

Choose one.
  • Righteous Strike 2x..

    On Crit. Vicious

  • Javelin.
Lvl 4 humanoid - inquisitor - Support
M39
Inquisitor: Arcane Training.

1/Encounter. They can choose to succeed a saving throw, doing so will leave them vulnerable to the next attack

Standard Bearer.

As long as the Priest is praying all allies within range have armor increased with one step

Lvl 2 humanoid - inquisitor - Melee
34
Inquisitor: Arcane Training.

1/Encounter. They can choose to succeed a saving throw, doing so will leave them vulnerable to the next attack

Pack Tactics.

Advantage on attacks when an ally is adjacent to the target.

Choose one.
  • Strike 2x.
  • Shoot..

    Range 12

Lvl 1/4 small beast - mammal - Melee
612
Pack Tactics.

Advantage on attacks when an ally is adjacent to the target.

Choose one.
  • Bite.
Lvl 2 large beast - mammal - Melee
834
Bloodthirsty.

Has advantage on attacks against Bloodied targets.

Choose one.
  • Bite.
remixed from Hyena
Lvl 1/3 beast - mammal - Melee
815
Pack Tactics.

Advantage on attacks when an ally is adjacent to the target.

Choose one.
  • Bite.
Lvl 7 large beast - mammal - Striker
868
Choose one.
  • Gore.
  • Charge..

    if moved 4 spaces in a line, on hit Knocked back primary die spaces

remixed from Woolly Rhinoceros
Lvl 8 large beast - mammal - Striker
879
Choose one.
  • Gore.
  • Charge..

    if moved 4 spaces in a line, on hit Knocked back primary die spaces

Lvl 3 large beast - reptiles - Melee
Choose one.
  • Skull shove..

    Reach 2, on crit. Target is thrown 2 spaces up in the air

  • Clobbering Charge..

    Move up to speed, for each space moved knock target back the same amount

Lvl 2 beast - reptiles - Striker
1034
Pack Tactics.

Advantage on attacks when an ally is adjacent to the target.

Choose one.
  • Bite.
  • Talons..

    on crit. Vicious,