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DM Reuben

Level 2 Solo Huge Undead
M75
Str + Int-
After each hero's turn, choose one.
  • Move and Great Axe.

    Move 8, attack for 1d8+2. On damage: Prone

  • Freezing Stare.

    Ice ray, Range 10, DC13 Str save or take 2d8+4 damage and restrained until end of next turn, half damage on save.

BLOODIED:

At 37 HP, the giant's damage increases to 1d12+2.

LAST STAND:

The Giant's axe is shattered and his energy is ebbing away! 20 more damage and he dies. Until then, Giant can move 6 spaces and will use Grab and Throw: 1d8+2, on damage: they are thrown at another hero within 6 spaces. Both make a DC12 Dex save or take 1d8+2 damage and are knocked Prone, half damage on save.

Lvl 1/2 beast
1020
Swarm.

The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny raven. The swarm can't regain hit points or gain temporary hit points.

  • Beaks (swarm has more than half HP). piercing
  • Beaks (swarm has half HP or less). . piercing
Lvl 2 huge plant
534
Fire Vulnerability.

Fire does double damage.

  • Slam (Reach 2). bludgeoning
Stab. 1d8+1 (or Shoot, Range 8).
Lvl 1/2 beast
618
Spider Features.

Can climb walls and ceilings. Ignores movement restrictions caused by webbing and knows the precise location of other creatures in the same web.

Swarm.

The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a tiny insect

  • Bite.() piercing or () if swarm has 9 hp or less remaining
Lvl 1 ooze
28
Digestive Touch.

Contact with an ooze inflicts the Digested condition: they deal an additional 2 damage for each time the target has been digested this encounter.

Goopy.

When crit or dealt any slashing damage: summon 2 ooze minions; their attacks inflict Digested.

  • Acidic Touch (2x).
Lvl 2 large construct
30
  • Smother. bludgeoning damage.

    After a hit, the sheet can grapple instead of dealing damage (escape DEX save DC13). Until the grapple ends the target is blinded and is suffocating, taking 2d6+3 damage at the start of its turn. The sheet can only grapple one creature at a time. When the sheet is damaged whilst grappling a target, it takes half the damage received and its target takes the remaining half.

Lvl 2 large beast
M627
Two claw attacks
  • Claw.() bludgeoning.

    and the target is grappled (escape DEX save DC12). Each claw can only grapple one target.

Lvl 1/4 small minion
1000
  • Egg Bomb (Range flown over). (follows minion rules)
Lvl 1/4 small construct
M1009
Vulnerable to Anti Magic.

Any spell or ability that can negate magic can "kill" the sword

  • Longsword .().

    Slashing Damage

Lvl 1/4 small minion
  • Claws. (follows minion rules)
Lvl 2 monstrosity
34
Shapechanger.

A werespider can use an action to polymorph into a spider-human hybrid or into a large swarm of spiders or back to human form. Stats are the same in each form. Equipment is not transformed. A werespider reverts to human form on death.

Spider Features (Swarm or Human Form).

Can climb walls and ceilings. Ignores movement restrictions caused by webbing and knows the precise location of other creatures in the same web.

Swarm (Swarm Form only).

The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a tiny insect.

Choose one.
  • Web Wrap (Swarm or Human Form).(Range 6) ..

    On hit: Restrained (escape DC 12, or any slashing/fire damage).

  • Bite (Swarm Form).() piercing.

    Restrained target only. Poisoned (magical healing ends).

  • Summon Swarm.

    Summon a swarm of spiders in an unoccupied space within 30 feet. The werespider controls the swarm. The swarm acts immediately after the werespider. Up to two swarms can be controlled at the same time.