The Witcher School

Witcher's signs as a School of Magic.

Aard

Cantrip, AoE
1 Action
Reach:
Cone 3.

Push an WIL adjacent medium or smaller creatures WIL spaces away from you.

Axii

Cantrip, Single Target
1 Action
Reach:
3.

Charm the target on a failed WIL save this round.

Igni

Cantrip, AoE
1 Action
Reach:
Cone 3.
Damage:.

You hurl a mote of fire at a creature or objects within range.

Quen

Cantrip, Self
1 Action
Reaction:

When attacked. Defend for free. Gain KEY temp HP, the temp HP are lost at the start of your next turn. .

Yrden

Cantrip, AoE
1 Action
Concentration:
Up to 1 minute.
Range:
1.

When employed it slows down all enemies that enter its range and have disadvantage to attack, 1/encounter.

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