Minions are weak enemies that die from any amount of damage. Their feeble attacks cannot crit, ignore advantage/disadvantage, and they attack as a group, so any number of minions can be Defended against as if they were a single attack. Dealing a large amount of damage to a minion can, at the GM’s discretion, overflow to other minions within range as well.
Minions
Core Rules v2 p. 14
Related Rules
3Balancing with MinionsEncounters / Difficulty & Balance
FlunkiesMonsters / Minions & Flunkies
Suggested minion die size by party levelMonsters / Minions & Flunkies