The Green Knight
Level 5 Solo Large Knight
M170
STR+ WIL+
Strike Me, and Be Struck.

1/Round Force a successful attack against you to become a Crit.

After each hero's turn, choose one.
  • Rend.

    Attack for 1d12+15 Damage. 1/round Rend automatically crits against the target if they crit you on their last turn.

  • Cleave.

    1d12+6 damage to every enemy in reach. 1/round Rend automatically crits against the target if they crit you on their last turn.

BLOODIED:

Bold and Red Blooded. At 65 HP, Rend and Cleave's crit effect is usable 1/turn.

LAST STAND:

The Green Knight is dying! 50 more damage and it dies. Until then, every attack against it is a crit.

A mythical knight of bark and vine, driven to test the honor of all who would claim themselves knights.