Sewer Monster
Sewer Monster: Filthy.
Dealing damage to a bloodied or wounded creatures makes them sick until they next make camp or safe rest.

Lvl 1/4 small animal - Melee
66
Pack Tactics.
Advantage against enemies, if an ally is adjacent to it.
Choose one.
- Bite.
1d4+1.

Lvl 1 swarm of tiny beasts - Melee
H15
Swarm: Swarming.
A swarm can occupy another creature's space and vice versa.
- Gnawing.
1d4+2 against all enemies in this creatures space.

Lvl 3 large animal - brute - Melee
M633
- Bite.
2d8+4. On hit: Grappled (escape DC 11).
Made by SanityWithIn for Monster Monday Week 38: Sewers.

Lvl 4 large swarm of tiny beasts - brute - Aoe
H15
Swarm: Swarming.
A swarm can occupy another creature's space and vice versa.
On death.
Transforms into a .
- Gnawing.
2d4+4 against all enemies in this creatures space.

Lvl 7 ratfolk - Controller
60
Ratfolk: Scurry.
Heavy armor against Opportunity Attacks.
Choose one.
- •Filth Fever (1 Use).
(Reach: 4) Sick targets within reach are Confused and Slowed.
- •Plague Bolt.
(Range: 8) 2d12+10. On damage: Poisoned (magical healing ends).