
Dealing damage to a bloodied or wounded creatures makes them sick until they next make camp or safe rest.
- Gnawing.
1d4+2 against all enemies in this creatures space.

Dealing damage to a bloodied or wounded creatures makes them sick until they next make camp or safe rest.
When damaged, decrement the damage die then summon 1 minion. (d6 small » d4 tiny » dead)
- •Gnaw (Full Size).
1d8
- •Gnaw (Half Size).
1d6
- •Gnaw (Tiny).
1d4
Adapted from the "Vermin's Vengeance" adventure.
Lightning (V)
- Ruthless Pecking.
1d4+2 piercing against all enemies in this creatures space. On crit: Blinded until healed.
Made by SanityWithIn for Monstery Monday Week 47: Spooky.
Piercing (I), Fire (V)
- Houndred Bites.1d6+1 piercing against all enemies in this creatures space.
Made by SanityWithIn for Monster Monday Week 7: Desert.

Dealing damage to a bloodied or wounded creatures makes them sick until they next make camp or safe rest.
Transforms into a .
- Gnawing.
2d4+4 against all enemies in this creatures space.
Lightning (V)
Transform into a .
- Ruthless Pecking.
2d4+4 piercing against all enemies in this creatures space. On crit: Blinded until healed.
Made by SanityWithIn for Monstery Monday Week 47: Spooky.
Piercing (I), Fire (V)
Transform into a .
- •Thousand Bites.2d6+2 piercing against all enemies in this creatures space.
- •Devour Flesh (1 Use).
On crit: 1 wound.
Made by SanityWithIn for Monster Monday Week 7: Desert.