Angel

Angel: Immortal.

Angels don't die, they get sent back to their host realm and get stuck there for a year and a day.

Angel: Hard to Look At.

Angels are bright; creatures have disadvantage when attacking them.

Lvl 12 angel
M8120
  • Divine Smite. Radiant
Lvl 14 angel
2200
If all allies are dead,
  • Detonate (reach 8). Radiant.

    To all targets in reach.

Lvl 15 angel
H10120
Make Two.
  • Stab..

    On crit: target takes 1d12 damage per round until the end of combat.