C
CT9255

Lvl 5
M40
Dracoblin: Blood of the Tribe.
If Smoldering: deal an extra 1d6 fire damage
Command.
(1 use) give an ally an extra turn.
Choose one.
- •Flame Spear (x2).(Reach 2) 1d6+6
- •Sheild Bash.2d6+12.
On hit: Knockback Primary Die spaces.

Lvl 4 dragon blood goblin
50
Dracoblin: Blood of the Tribe.
If Smoldering: deal an extra 1d6 fire damage
Choose one.
- •Flame Burst.(Range 10) 2d6+12.
On hit: Smoldering OR:
- •Flame Breath.(Cone 4) 1d6+6.
On hit: Smoldering

Lvl 4 dragon blood goblin
M35
Dracoblin: Blood of the Tribe.
If Smoldering: deal an extra 1d6 fire damage
Choose one.
- •Flame Strike (2x).2d6+2
- •Flame Spin.1d6+1.
Attack all adjacent creatures, On hit: Smoldering
- •Flame Sweep.1d6+1.
On hit. prone

Lvl 1 dragon blood goblin
425
Dracoblin: Blood of the Tribe.
If Smoldering: deal an extra 1d6 fire damage
- Stab. (Reach 2) 1d6+2

Lvl 2 dragon blood goblin
33
Dracoblin: Blood of the Tribe.
If Smoldering: deal an extra 1d6 fire damage
Choose one.
- •Flaming Brew.(Range 8) 2d6+6 .
On hit: Smoldering
- •Drinks On Me!(Range 8).
1 Ally in range, roll 1 additional die of fire damage when they attack this round.
- •Spew Brew.(Cone 3) 1d6.
On hit: Smoldering

dragon blood goblin
Dracoblin: Blood of the Tribe.
If Smoldering: deal an extra 1d6 fire damage
- Slash.
1d6 (follows minion rules).

Lvl 3 small dungeon denizens
M35
- •Stab, Slash, Bash!2d6+4.
(escape DC 11)
- •Dagger Teeth!1d20+4.
(a Grappled creature)