C

CT9255

Dracoblin: Blood of the Tribe.

If Smoldering: deal an extra 1d6 fire damage

Command.

(1 use) give an ally an extra turn.

Choose one.
  • Flame Spear (x2).(Reach 2)
  • Sheild Bash..

    On hit: Knockback Primary Die spaces.

Goblin Boss
Lvl 4 dragon blood goblin
50
Dracoblin: Blood of the Tribe.

If Smoldering: deal an extra 1d6 fire damage

Choose one.
  • Flame Burst.(Range 10) .

    On hit: Smoldering OR:

  • Flame Breath.(Cone 4) .

    On hit: Smoldering

Goblin Boss
Lvl 4 dragon blood goblin
M35
Dracoblin: Blood of the Tribe.

If Smoldering: deal an extra 1d6 fire damage

Choose one.
  • Flame Strike (2x).
  • Flame Spin..

    Attack all adjacent creatures, On hit: Smoldering

  • Flame Sweep..

    On hit. prone

Goblin Boss
Lvl 1 dragon blood goblin
425
Dracoblin: Blood of the Tribe.

If Smoldering: deal an extra 1d6 fire damage

  • Stab. (Reach 2)
Goblin Boss
Lvl 2 dragon blood goblin
33
Dracoblin: Blood of the Tribe.

If Smoldering: deal an extra 1d6 fire damage

Choose one.
  • Flaming Brew.(Range 8) .

    On hit: Smoldering

  • Drinks On Me!(Range 8).

    1 Ally in range, roll 1 additional die of fire damage when they attack this round.

  • Spew Brew.(Cone 3) .

    On hit: Smoldering

Goblin Boss
Lvl 1/2 small dragon blood goblin
12
Dracoblin: Blood of the Tribe.

If Smoldering: deal an extra 1d6 fire damage

  • Slash..

    (or Shoot, Range 8).

Goblin Boss
dragon blood goblin
Dracoblin: Blood of the Tribe.

If Smoldering: deal an extra 1d6 fire damage

  • Slash.

    1d6 (follows minion rules).

Mimic
Lvl 3 small dungeon denizens
M35
Mimics: Ambusher.

Mimics always start first and heroes roll Initiative with disadvantage.

Mimics: Sticky.

Mimic hits also Grapple and can Grapple any number of creatures. When crit: release 1 creature (attacker's choice).

  • Stab, Slash, Bash!.

    (escape DC 11)

  • Dagger Teeth!.

    (a Grappled creature)

remixed from Small Mimic by NNimble Co.