Help

Core Rules v2 p. 14

Allow an ally to reroll after seeing the result if you can reasonably explain how you could help them. The GM may require a skill check—or even disallow it—if the idea is a longshot (limit: 1 Help/roll).

Teamwork! Help as a Heroic Reaction is a fantastic way to bring teamwork, role-playing, and creativity into a combat encounter. Did your buddy fail? Maybe not! Think quickly and see if you can help them succeed.

Related Rules

4
Advantage & DisadvantageFundamentals / Stats, Skills & Checks
AssessCombat / Actions
Heroic ReactionsCombat / Reactions
I HAD the High GroundAdventuring / Movement, Range & Space