Field Rests

Core Rules v2 p. 17

While out adventuring, heroes can take Field Rests to regain HP.

Catch Breath. Requires at least 10 minutes to tend to your injuries. Expend any number of Hit Dice one at a time (roll them and add your STR to each), and regain that many HP.

Make Camp. If you rest for at least 8 hours with food and sleep, take the maximum value for each Hit Die you expend instead of rolling. Add your STR to each Hit Die as usual.

FAQs

1

What if I have negative STR during a Field Rest?

Common Question

Core Rules v2 p. 17

Your frail body doesn’t recover as quickly as others. Subtract your STR from each HD you expend.

Related Rules

6
Encounters Per RestEncounters / Pacing & Variety
Hit DiceFundamentals / Health
LodgingAdventuring / Downtime & Lodging
Lodging BoonsAdventuring / Downtime & Lodging
Resting and RecoveryCampaigns & Rewards / Recovery & Rewards
Safe RestsAdventuring / Rest & Recovery