Military
Military units are disciplined, high-tech combatants who focus fire, breach defenses, and eliminate priority targets with ruthless efficiency.
At the start of combat, choose one enemy as the Priority Target. Military creatures have Advantage on attacks against that target. When the Priority Target is defeated, choose a new Priority Target.
Ballistic Armor protects against this creature's firearm attacks (but not non-firearm attacks).
Ignore Cover when making ranged attacks.
- • Assault Rifle.
2d8+5. Range 16.
- • Combat Knife.
1d8+5
Ballistic Armor protects against this creature's firearm attacks (but not non-firearm attacks).
After this creature attacks, it may move 3.
- • Burst Rifle.
2d8+8. Range 12.
- • Combat Knife.
2d8+4
Ballistic Armor protects against this creature's firearm attacks (but not non-firearm attacks).
STR+.
If it moved through a door, window, wall breach, smoke, or Cover this turn, its next attack has Advantage.
- • Shotgun.
2d8+6. Cone 3. On crit: Knockback 2.
- • Breach Charge.
3d6. 1/encounter. Range 4. Square 3. Objects and doors take double damage.
Ballistic Armor protects against this creature's firearm attacks (but not non-firearm attacks).
DEX+, INT+.
1/scene, become Invisible to one checkpoint, locked door, camera, scanner, or basic security system, passing it unnoticed.
Attacks have Advantage against enemies that have not acted yet.
- • Suppressed Pistol.
2d12+10. Range 10.
- • Shock Knife.
2d8+10. On hit: Dazed.
Ballistic Armor protects against this creature's firearm attacks (but not non-firearm attacks).
STR+.
- • LMG.
2d12+8. Range 12.
- • Suppressive Fire.
Range 12. Square 5. Until this creature’s next turn, any enemy in the area that moves takes 2d8+5 damage.
Ballistic Armor protects against this creature's firearm attacks (but not non-firearm attacks).
STR+, DEX+.
Has Advantage on STR checks.
Cannot be knocked Prone unless Bloodied.
- • Rail Rifle.
1d10+20. Range 14.
- • Power Fist.
2d10+12. On hit: Knockback 2.
- • Rocket Pod.
3d10. 1/encounter. Range 10. Square 3. DC 14 DEX save for half.