Ballistic Armor protects against this creature's firearm attacks (but not non-firearm attacks).
At the start of combat, choose one enemy as the Priority Target. Military creatures have Advantage on attacks against that target. When the Priority Target is defeated, choose a new Priority Target.
DEX+, INT+.
1/scene, become Invisible to one checkpoint, locked door, camera, scanner, or basic security system, passing it unnoticed.
Attacks have Advantage against enemies that have not acted yet.
- • Suppressed Pistol.
2d12+10. Range 10.
- • Shock Knife.
2d8+10. On hit: Dazed.