Monstery Monday Week 76 - Monastery
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Immune to Radiant damage. May choose radiant or force damage for any unarmed attacks.
- Bite.1d4.
(follows minion rules).

On Crit: Despair.
- Swift Fists (2x).1d4+2
Made by SanityWithin for Monster Monday Week 76: Monastery.
Immune to Radiant damage. May choose radiant or force damage for any unarmed attacks.
- •Percise Blow.1d4+5.
Cannot miss.
- •Tail Swipe.2d8+5.
(Reach 2)

On Crit: Despair.
- •Leg Sweep.1d4+10 DIS.
On hit: Prone. Then
- •Ghoul Fist.1d4+5.
On damage: Dazed.
Made by SanityWithin for Monster Monday Week 76: Monastery.

On Crit: Despair.
On death: Deal 1 wound to the attacker.
- •Binding Wraps.
(Reach: 3) 1d4+10 On hit: Restrained (escape DC 13 or any fire damage).
- •Rotten Fist (2x).1d4+8.
On crit: Dazed.
Loot:
Made by SanityWithin for Monster Monday Week 76: Monastery.
Immune to Radiant damage. May choose radiant or force damage for any unarmed attacks.
- •Swift Fists.(2x) 2d10+1.
On crit. Daze
- •Radiant Breath.2d12+10.
(1 use Cone 4) Radiant damage, Blinded 1 Round.
Immune to Radiant damage. May choose radiant or force damage for any unarmed attacks.
- •(Deceptively) Swift Strikes.(4x) 2d4.
on crit, Choose one: Blinded, Grappled, Prone, Dazed.
- •Four Claw Death Punch.1d10 + 20.
On crit, after target's next round they fall to 0 hit points.
- •Radiant Breath.2d12+10.
(1 use Cone 4) Radiant damage, Blinded 1 round.

On Crit: Despair.
The first attack against you misses.
- •Cruel Strike.
1d4a+12. Then.
- •Deathly Touch.1d4.
On damage: set HP to 0.
Made by SanityWithin for Monster Monday Week 76: Monastery.
Attacks miss on a 1 or 2 against her, immune to FALL damage, and All Saves++.
- •Slither Wind Strike (2x).
(Reach 2) 2d10+10, Poisoned (healing ends). THEN:
- •Heal or Harm.1d10 Necrotic.
or 1d10 healing to one Creature.
Slither Wind is the name of her bo staff that can segment to become a nunchaku or a like a whip.
Attacks miss on a 1 or 2 against him, immune to FALL damage, and All Saves ++
- •Dragonsight Shot.
(Range 12, 8x8 Area) Reveal Hidden and Covered targets until the end of his next Turn.
- •Storm Splitter.
(Cone 4) DC20 DEX save or 5d10+5 Piercing or Lightning, half on save.
- •Lightning Arrow.
(Range 12, Move 0 this Turn) 5d10a+20 Piercing or Lightning, ignores Cover/Defense.
Rotten Fist: Your unarmed attacks daze on crit.
Cursed: While wearing Mummy Wraps you lose 1 max wound.
Dropped by:
Made by SanityWithin for Monster Monday Week 76: Monastery.
Can interpose for friends.
(1/encounter) Your attacks roll with advantage and heal this round instead of dealing damage.
- •Soul Strike.
1d8 (ignores armor). +3 every 5 levels.
- •Guardian Angel.
Move an ally in reach 8 adjacent to you.
Celestial Blessing (1/encounter). Gain 10+LVL temporary HP and refresh Infuse Strength.
