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AMZGZoidberg

Lvl 1/4 tiny undead
44
  • Slam.

    1d4 Necrotic damage.

Lvl 1/4 tiny aberration - Striker
212
Magic Resistance.

Advantage on saving throws against magical effects.

  • Bite. + 1.

    piercing damage.

Lvl 3 large construct - Ambusher
M233
Animated Objects: Hidden in Plain Sight.

If it has not not moved seem inanimate unless players pass a DC 15 Examination check

Animated Objects: Ambusher.

Always start first and heroes roll Initiative with disadvantage.

Choose two.
  • Chained Book..

    bludgeoning and target is grappled (escape DC 12)

  • Constricting Chain.8.

    bludgeoning damage to a grappled creature.

Lvl 2 tiny dragon - Controller
12234
Magic Resistance.

Has Medium Armor for all magic attacks

Master of illusions.

Fairy Dragons can create any number of minor illusions at will and may become invisible at will.

Choose one.
  • Bite. + 2
  • Euphoria Breath.

    (1/ encounter) Cone 3. DC 12 WIL save on failure target only has one action that must be used to move in a random direction.

Lvl 1/4 tiny construct - Support
8410
Telepathic Bond.

Can communicate telepathically with its master.

  • Goodnight Bite..

    On crit DC12 strength save or target is unconscious.

Lvl 1/3 small construct - Ambusher
815
Animated Objects: Hidden in Plain Sight.

If it has not not moved seem inanimate unless players pass a DC 15 Examination check

Animated Objects: Ambusher.

Always start first and heroes roll Initiative with disadvantage.

Flyby.

The Broom doesn't provoke opportunity attacks.

  • Clean Sweep..

    bludgeoning

Lvl 1/3 swarm of tiny constructs - Ambusher
M612
Animated Objects: Hidden in Plain Sight.

If it has not not moved seem inanimate unless players pass a DC 15 Examination check

Animated Objects: Ambusher.

Always start first and heroes roll Initiative with disadvantage.

Swarm.

Rolls 1 die less when bloodied.

  • Book Club. + 2.

    Bludgeoning, cannot miss.

Lvl 1/2 humanoid
22
Focused Researcher.

Advantage on INT based rolls and saving throws.

  • Lightning Blast. Lightning.

    (Range 6)

  • Magic Shield.

    (1/ round) Defend 10 points of damage.