
1/Round Reaction, use movement to disadvantage a targeted attack. OR...
1/Round Reaction, when unmounted, Interpose and Bark (before taking damage) when an ally is targeted.
- •Bite.2d6+2
- •Bark.
(Reach 6, AoE) DC13 WIL Save or Frightened for one round. DC lowers (-3) after use.
Allied Riding: 1 Small ally may use 1 Action to assume the Riding condition.
When Critted... Rider performs STR/DEX Save (10+Crit Die) or falls off Prone.
These pups are the favored mounts of Halflings, bred by the Liminist philosopher Saint Hylim the Blind as a useful companion for himself and others similarly afflicted.

Attackers have disadvantage and miss on 2 or less.
Ignore Opportunity Attacks and Difficult Terrain.
Player chooses to Dismount this enemy OR explode the crit. If Dismounted, use Pixie stat-block.
- Needle (x2).1d4.
Melee Attack.

Rip Apart crits vs Grappled creatures.
- Rip Apart (x2).1d6+2.
On hit: Grappled (DC 10 escape).


1/encounter. Frighten enemies within Range 8 on a failed DC12 WIL save.
- Rend (2x). 1d8+2
When bloodied, roll 1d20. Flee with 1-9; Fight with 10-20 and recharge Fearsome Roar.

Advantage vs damaged creatures.
- •Shoot (x2).1d6+2 Piercing.
Range 10.
- •Ravage.1d6+2 Slashing.
Use if melee attacked.

Rip Apart crits vs Grappled creatures.
- •Rip Apart.1d6+2 Slashing.
On hit: Grappled by Worg (DC 10 escape).
- •Slash or Shoot (x2).1d6+2.
Gnoll Hunters Shoot Range 10.
When Critted... Player chooses to Dismount this enemy OR explode the crit.
If Dismounted... Split HP equally for Worg and Gnoll (Hunter) stat-blocks.

Rip Apart crits vs Grappled creatures.
1/Round, 2 allies can move.
- •Rip Apart.1d6+2.
On hit: Grappled by Worg (escape DC 11).
- •Slash (x2).2d6
When Critted... Player chooses to Dismount this enemy OR explode the crit.
If Dismounted... Split HP (roughly) 2-1 for Gnoll Pack Leader and Worg stat-blocks.

Free Reaction(s) after every Grappled creature's turn. 2d10+10.
- Bite (x2).1d10+10.
On Hit, Grappled (Escape DC15).
Constricts ~3 med creatures concurrently.

Free Reaction(s) after every Grappled creature's turn. 3d10+10.
- Bite (x2).2d10+10.
On Hit, Grappled (Escape DC17).
Constricts ~7 med creatures concurrently.