Ballistic Armor protects against this creature's firearm attacks (but not non-firearm attacks).
When a Nomad vehicle is crit, it may immediately move 4 spaces before damage is applied. The crit still hits.
DEX-.
If Bloodied and crit, this vehicle is disabled.
Can move forward, diagonally forward, or sideways, but not backward. At end of turn, may face any direction.
May move through Large or smaller creatures. Each takes 2d8+5 damage, DC 13 DEX save for half, then suffers Knockback 2 in a direction of its choice. Larger creatures stop its movement, take full damage, and ignore the Knockback.
When this drops to 0 HP, replace it with 2 Nomad Raiders with 10 HP each.
- Roof Cannon.
4d8+10. Range 14.