Rocketeer
Level 12 Solo Huge ARC Airship
H255
DEX+++
ARC: Unyielding (1/turn).
When an ARC dies, it makes a loud noise that summons an ARC minion (1d4, Range: 8, 6 flying).
After each hero's turn, choose one.
- •Single Missile.1d8+4.
Fly 4, 1d10+10 (Range: 12).
- •Missile Barrage.3d8+13.
Fly 2, 8d6 to a 2 by 2 square area within (Range: 12).
BLOODIED:
The Rocketeer is bloodied! It immediately falls prone and summons 4 ARCs surrounding it.
LAST STAND:
The Rocketeer is dying! 120 more damage and it's dead! It moves at half speed until then and immediately falls prone. At the start of its next turn, it summons 4 ARCs surrounding it.
remixed from Bombardier