ARC Raiders

I've been playing a lot of ARC Raiders, so I'm gonna use them in my games.

Lvl 30+ asshole raider - Ambusher
M300
Two-Faced.

You will not attack unless you are unseen or have befriended your target.

  • Grenade..

    (Range: 6). Attacks in a 4 by 4 square area. THEN:

  • Their Gun's Entire Magazine..

    (Range: 8). THEN:

  • Another Gun!.

    (Range: 6). THEN:

  • Be Rude.

    Say slurs and/or other rude things.

Lvl 15 huge arc fortress - Ranged
H4135
ARC: Unyielding (1/turn).

When an ARC dies, it makes a loud noise that summons an ARC minion (1d4, Range: 8, 6 flying).

Very Loud.

Your attacks gain: "On crit: Summon a ."

  • Heavy Guns (x6)..

    (Range: 12).

remixed from Bombardier
Lvl 12 huge arc tank - Ranged
M5122
ARC: Unyielding (1/turn).

When an ARC dies, it makes a loud noise that summons an ARC minion (1d4, Range: 8, 6 flying).

Aim Bots.

At the end of your turn, summon 2 Spotter minions (fly 6).

Choose One
  • Heavy Guns (x4)..

    (Range: 12).

  • Mortar..

    Use only if both of your Spotter minions are alive. Attacks a 3 by 3 square area within (Range: 12).

remixed from Hornet
Lvl 2 small arc soldier - Aoe
M30
ARC: Unyielding (1/turn).

When an ARC dies, it makes a loud noise that summons an ARC minion (1d4, Range: 8, 6 flying).

Explosive.

When you die, explode in Burst: 2 and deal 1d12 fire damage.

  • Flamethrower..

    Cone: 3.

remixed from Pop
Lvl 2 arc soldier - Ranged
M625
ARC: Unyielding (1/turn).

When an ARC dies, it makes a loud noise that summons an ARC minion (1d4, Range: 8, 6 flying).

Engines.

Your speed is reduced to 0 if you are crit.

  • Medium Guns..

    (Range: 2).

remixed from Wasp
Lvl 10 large arc cannonball - Melee
H75
ARC: Unyielding (1/turn).

When an ARC dies, it makes a loud noise that summons an ARC minion (1d4, Range: 8, 6 flying).

Jumping Prowess.

If you move only in a straight line your entire turn, you may Jump twice your movement speed.

  • Leap.Xd6.

    X = the number of spaces you moved in a straight line this turn.

remixed from Sentinel
Lvl 1/2 small arc mine - Ambusher
45
ARC: Unyielding (1/turn).

When an ARC dies, it makes a loud noise that summons an ARC minion (1d4, Range: 8, 6 flying).

  • Explode..

    Burst: 1. Includes yourself.

Level 12 Solo Huge ARC Airship
H255
DEX+++
ARC: Unyielding (1/turn).

When an ARC dies, it makes a loud noise that summons an ARC minion (1d4, Range: 8, 6 flying).

After each hero's turn, choose one.
  • Single Missile..

    Fly 4, 1d10+10 (Range: 12).

  • Missile Barrage..

    Fly 2, 8d6 to a 2 by 2 square area within (Range: 12).

BLOODIED:

The Rocketeer is bloodied! It immediately falls prone and summons 4 ARCs surrounding it.

LAST STAND:

The Rocketeer is dying! 120 more damage and it's dead! It moves at half speed until then and immediately falls prone. At the start of its next turn, it summons 4 ARCs surrounding it.

remixed from Bombardier
Lvl 7 large arc gun - Controller
M069
ARC: Unyielding (1/turn).

When an ARC dies, it makes a loud noise that summons an ARC minion (1d4, Range: 8, 6 flying).

  • Machine Gun..

    (Range: 8)

  • Ready to Fire..

    (Range: 10). Attacks during a hero's turn.

remixed from Turret
Lvl 1 arc scout - Summoner
H615
ARC: Unyielding (1/turn).

When an ARC dies, it makes a loud noise that summons an ARC minion (1d4, Range: 8, 6 flying).

Engines.

Your speed is reduced to 0 if you are crit.

Act in order.
  • Spot.

    Reduce all primary die against you by 1 this encounter.

  • Ascend.

    Fly 6 straight up.

  • Summon Backup.

    Fly away, but summon 3 ARC minions (1d4, range: 8, 6 flying).

Lvl 1/4 small arc facehugger - Ambusher
81
ARC: Unyielding (1/turn).

When an ARC dies, it makes a loud noise that summons an ARC minion (1d4, Range: 8, 6 flying).

  • Facehug..

    On hit: Grappled

remixed from Pop
Lvl 3 small arc gun - Controller
041
ARC: Unyielding (1/turn).

When an ARC dies, it makes a loud noise that summons an ARC minion (1d4, Range: 8, 6 flying).

  • Machine Gun..

    (Range: 8)

remixed from Fireball
Lvl 1 arc soldier - Ranged
625
ARC: Unyielding (1/turn).

When an ARC dies, it makes a loud noise that summons an ARC minion (1d4, Range: 8, 6 flying).

Engines.

Your speed is reduced to 0 if you are crit.

  • Light Guns..

    (Range: 3).

remixed from Snitch
Uncommon First Aid

Using this bandage takes 3 actions and heals 1 HP. It has ten charges.

Rare Explosive

4d8 (Range 8). Cannot miss or crit. 2 actions.

Rare First Aid

Using this item for 3 actions grants you 10 temporary hit points.