Death Slaad
Lvl 16 aberration
H134
Magic Resistance.
Advantage on magic saves.
Regeneration.
While at least at 1 HP, regain 10 HP per round.
Turn invisible, move 8, then choose one:
- •Chaos Blade.1d12+15.
On hit: dazed.
- •Blight.2d20+20 necrotic.
(1/encounter) Creatures in Aura 2 roll DC 18 CON save, half on save. Area remains. On ending turn inside: 20 necrotic.
- •Cloudkill.1d20+10 poison.
(1/encounter) Creatures in Aura 2 roll DC 18 DEX save, half on save. Area remains. On ending turn inside: 10 poison.