Chain Devil
Lvl 13 fiend
M132
Magic Resistance.
Advantage on magic saves.
Move 8, then choose two:
- •Chain.2d6+5.
On hit: grappled (escape DC 14).
- •Conjure Infernal Chain.
Summon a chain minion (1d6+5 fire, on hit: grappled, escape DC 14).
- •Unnerving Gaze.1d4.
All creatures in Aura 6 make a DC 15 WIS save. On fail: Dazed. On save: immune.