Undead Spirit

Malevolent creatures whose presence is barely physical. These commonly include ghosts, wraiths, specters, banshees, and similarly disembodied spirits.

Undead Spirit: Incorporeal.

Immune to nonmagical damage. Resistant to Necrotic. Vulnerable to Radiant, Sunlight, and Silver.

Specter
Level 3 Solo Undead
70
After each hero’s turn, choose 1:
  • Deathly Wail.

    (1/Encounter, Reach 12) DC 13 WIL save or drop to 0 HP. On save, lose half max HP.

    • Adv (or immune) if hearing is protected.
  • Horrible Glare.

    (Reach 8) 1d10, Frightened 1 Round.

  • Ghastly Touch.

    Fly 4 then 2d10.

BLOODIED:

(35hp) Any dying heroes gain 1 HP and 1 action.

LAST STAND:

(20hp) Possess: All heroes make a DC16 WIL Save. Lowest failure is Possessed.

Adapted from the Monsters & More early draft.

Wight
Lvl 4 undead
630
  • Deathly Touch.

    DC-13 WIL/DEX save or drop to 0 HP. On save, lose 1/2 max HP.

    • Against Dying enemies, inflict 2 Wounds. On save, 1 Wound.
remixed from Specter by NNimble Co.