Sanctified soul

Sanctified soul: Deny the witch.

When an enemy in range 6 casts a spell of tier 2 or lower they must pass a 13 WIL save or fail to cast the spell (keeping the mana)

Lvl 7 wil+
H45
Resolute.

Immune to Frightened.

Champion.

Allies get +2 to damage.

  • Sword.
Lvl 10 large knight - Striker
H1280
Champion.

Immune to frightened. Allies have +2 damage.

Mounted.

If dismounted (e.g. by prone, role play) use knight stat block. Mount flees. Should be very difficult to achieve.

Choose one.
  • Charge!.

    Must move 8 toward target first.

  • Longsword and hooves.

Assess 1: Their lance looks fearsome. Assess 2: They look cumbersome if dismounted. Should be played as a charger accepting opp attacks to get another charge.

Lvl 14 knight - Striker
H12109
Griffon rider.

Griffon can be frightened. Rider can't.

Mounted.

If dismounted (e.g. by prone, role play) use knight stat block. Mount flees. Should be very difficult to achieve.

Choose one.
  • Charge!.

    Must move 8 toward target first.

  • Sword, beak and talons x3.

Assess 1: Their lance and talons look fearsome. Assess 2: They look cumbersome if dismounted.