Ninja
Masters of the shadowy art of Ninjitsu.

- •Ninja-to (2x).1d8+1
- •Shuriken.3d4.
(Range 6). Can split damage dice between adjacent targets.

- •Hobbling strike.
Slowed. If used twice, reduce speed to 0.
- •Poisoned Blade.
Dazed.
- •Get over here!
Target is moved to any space within Reach 2 of the enforcer.

Reaction: when attacked, exchange position with an ally within Range 3. That ally becomes the target of the attack.
- •Ambush! (1/encounter).
Summon 4 Ninja Minions within Range 3.
- •Poisoned Blade.
Attack for 3d6+5 damage. On hit: Dazed.
- •Smoke Bomb.
3d6 damage to each enemy within Range 2 and Ninja Boss becomes Invisible until his next attack.
At 113 HP, regains 1 use of Ambush!
The Ninja Boss is dying! 80 more damage and he dies. He immediately makes 1 Poisoned Blade attack against each enemy within Range 2.
Easier: attack aggressively with minions so that heroes are more likely to eliminate them quickly. Deadlier: spread minions out and keep them away from heroes so Ninja Boss gets more uses of Shadow Shift.