
- • Ambush! (1/encounter).
Summon 4 Ninja Minions within Range 3.
- • Poisoned Blade.
Attack for 3d6+5 damage. On hit: .
- • Smoke Bomb.
3d6 damage to each enemy within Range 2 and Ninja Boss becomes Invisible until his next attack.
At 113 HP, regains 1 use of Ambush!
The Ninja Boss is dying! 80 more damage and he dies. He immediately makes 1 Poisoned Blade attack against each enemy within Range 2.
Easier: attack aggressively with minions so that heroes are more likely to eliminate them quickly. Deadlier: spread minions out and keep them away from heroes so Ninja Boss gets more uses of Shadow Shift.