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Corpos

Corpos are polished private enforcers who use surveillance, proprietary tech, and deniable force to protect company assets.

Corpos: Targeted Ads.

On crit, the target’s HUD, cyberware, weapon sight, comms, or other visible tech floods with ads, legal warnings, firmware prompts, or corporate popups. The target is Dazed.

Firearms: Ballistic Armor Protection.

Ballistic Armor protects against this creature's firearm attacks (but not non-firearm attacks).

Always Recording.

Hidden or Invisible creatures within Range 8 cannot benefit from being hidden from Corpo allies once the drone has line of sight.

Choose one.
  • • Shock Dart.

    . Range 8.

  • • Threat Scan.

    One Corpo ally gains Advantage on its next attack against a target the drone can see.

M32
Firearms: Ballistic Armor Protection.

Ballistic Armor protects against this creature's firearm attacks (but not non-firearm attacks).

Smart Optics.

Ignore Cover when making ranged attacks.

Choose one.
  • • Suppressed SMG.

    . Range 10.

  • • Shock Baton.

    . On crit: Dazed.

M30
Firearms: Ballistic Armor Protection.

Ballistic Armor protects against this creature's firearm attacks (but not non-firearm attacks).

Saves.

INT+.

Admin Privileges.

Gain Advantage on checks involving corporate tech, security systems, and locked networks.

Choose one.
  • • Tech Pistol.

    . Range 8.

  • • Systems Overload.

    . Range 8. Target is Dazed.

Firearms: Ballistic Armor Protection.

Ballistic Armor protects against this creature's firearm attacks (but not non-firearm attacks).

Saves.

STR+.

Interpose.

When an adjacent Corpo ally is hit, the Bodyguard may take the damage instead.

Choose one.
  • • Escort.

    Move 3 with an adjacent Corpo ally.

  • • Heavy Pistol.

    . Range 8.

  • • Shock Baton.

    . On hit: Dazed.

Firearms: Ballistic Armor Protection.

Ballistic Armor protects against this creature's firearm attacks (but not non-firearm attacks).

Saves.

DEX+, STR+.

Tag and Bag.

When the Asset Recovery Specialist hits a Dazed target, it may move that target 3 spaces.

Choose one.
  • • Smart Rifle.

    . Range 12.

  • • Shock Net.

    Range 6. Target makes a DC 13 DEX save or is Restrained and Dazed.

  • • Extraction Protocol.

    Move 4. If adjacent to a Restrained or Dazed target, move that target with you.

Firearms: Ballistic Armor Protection.

Ballistic Armor protects against this creature's firearm attacks (but not non-firearm attacks).

Saves.

DEX+, INT+.

Clean Shot.

Attacks have Advantage against targets that are Dazed, isolated, or unaware.

Ghost Credentials.

1/scene, ignore one locked door, checkpoint, camera, scanner, or basic security system as if authorized.

Choose one.
  • • Suppressed Pistol (x3).

    . Range 10.

  • • Monowire.

    . Reach 2. If the target is Grappled, it cannot speak until it ends the Grappled condition.