Battery Defence

Battery Defence: Recharge.

After using a (Recharge X) action, become unarmoured until the action recharges.

Lvl 2 lost technology - Ranged
M627
Automata: Clockwork Precision.

Your attacks cannot miss or crit.

Choose 1.
  • Shears.
  • Rot & Rust.

    (Recharge 3) All Heroes within Reach 3 lose 1 Armour until their next Field Rest. If unarmoured, Heroes choose 1 item from their inventory slot to be destroyed.

remixed from Growth Automata
Lvl 2 lost technology - Ranged
M627
Automata: Clockwork Precision.

Your attacks cannot miss or crit.

Choose 1.
  • Solar beam..

    (Range 6) When you would crit: Blinded for 1 round.

  • Revert.

    (Recharge 3) All creatures within Reach 3 lose Max HP equal to half the value of their Hit Die until the end of combat.