Lvl 2 lost technology - Ranged
M627
Battery Defence: Recharge.
After using a (Recharge X) action, become unarmoured until the action recharges.
Choose 1.
- •Shears.2d8+4
- •Rot & Rust.
(Recharge 3) All Heroes within Reach 3 lose 1 Armour until their next Field Rest. If unarmoured, Heroes choose 1 item from their inventory slot to be destroyed.
remixed from Growth Automata
Lvl 2 lost technology - Ranged
M627
Battery Defence: Recharge.
After using a (Recharge X) action, become unarmoured until the action recharges.
Choose 1.
- •Solar beam.1d8+5.
(Range 6) When you would crit: Blinded for 1 round.
- •Revert.
(Recharge 3) All creatures within Reach 3 lose Max HP equal to half the value of their Hit Die until the end of combat.