Americans
A group of dastardly pirates that raid the shores of the Orcish nation of Nerton. They seem to love whiskey, the second amendment (whatever that is), apple pies, and violence. Their number one priority in any raid is to find any and all oil, then seize it for themselves!
Your attacks with ranged weapons cannot be made at disadvantage for any reason.
Attacks you make and attacks made against you that are at weapon triangle advantage gain: On hit: Dazed.
- •Axe/Sword/Lance/Fist.1d6
- •Hand Crossbow.1d4+3 (Range: 8)
It is intended that you pick one weapon for each pirate to wield, but you could have them switch it up if you wanted.
Attacks you make and attacks made against you that are at weapon triangle advantage gain: On hit: Dazed.
- •Lance/Battleaxe.2d8+2
- •Javelin/Throwing Axe.1d8+1 (Range: 4)
It is intended you pick lances or axes for this pirate, but you can have them switch if you want.
Attacks you make and attacks made against you that are at weapon triangle advantage gain: On hit: Dazed.
Your crits are vicious (roll 1 additional die).
- •Shortsword/Handaxe.2d3+2
- •Hand Crossbow (x2).1d4+1 (Range: 6)
It is intended you pick swords or axes for this pirate, but you can have them switch if you want.
Your Bear Arms attack cannot be made at disadvantage for any reason.
- •Bear Arms.1d6.
Then:
- •Bear Fangs.1d8