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Colten

Colten

7/LVLDEX+
Adventuring Companion,
Companion (1/encounter).

Can Interpose for friends.

That's it's weak spot! (1/encounter).

Give an ally advantage on it's next attack. If it hits, it crits.

Move 6, then choose 1:
  • • Pierce.

    . (Melee or Range 16). +2 damage every 4 levels.

  • • Mark.

    Next attack made by anyome against the target gains advantage 2

Dying:

I Won't Go Down That Easy! When Esmeralda drops to 0, she makes 1 attack on each enemy within Reach 6 at advantage. Afterwards, will flea the combat - Live to Fight Another Day!

WOUNDS:
6/LVLWIL+
Adventuring Companion,
Companion (1/encounter) .

Can Interpose for a Dying friend. “Here when you need me!”

The Light Bless You! (1/encounter).

After an ally gains a Wound, heal them 2xLVL HP

Each turn, choose 1:
  • • Poke and Retreat.

    . Move 3. Lunge attack. Move 3 away after attacking. Does not miss or crit. +2 damage every 5 levels.

  • • First Aid.

    Heal an adjacent creature . +3 healing every 5 levels

Dying:

Wrath of Strahd. (1/ encounter) When Ireena drops to 0 HP, all enemies within Reach 3 suffer 6/LVL psychic damage (ignoring armor) "I told you not to harm her!". +3 damage every 5 levels

WOUNDS:
5/LVLDex+
Adventuring Companion,
Regeneration.

Heals all HP and Wounds at the end of all combat encounters. Necrotic damage or damage from a silvered weapons temporarily halts this ability for 1 hour.

Mimic.

Muriel can mimic simple sounds she has heard, such as a person whispering, a baby crying, or an animal chittering. A creature that hears the sounds can tell they are imitations with a successful DC 10 Insight check.

Plummet.

If Muriel flies at least 4 spaces straight toward a target while descending at least five feet toward the ground, and then hits that target with a shortsword attack on the same turn, the target takes an extra 2xLVL piercing damage. If the target is a creature, it must succeed on a DC 12 saving throw or be knocked prone.

Each turn, choose 1:
  • • Shortsword.

    . does not miss or crit. +2 damage every 5 levels.

  • • Hand Crossbow.

    . does not miss or crit. +1 damage every 5 levels

  • • Beak. (Raven or Hybrid Form Only).

    1 damage in Raven form, in hybrid form , +3 damage every 5 levels

  • • REACTION: Interpose.

    Can take a hit for another target within 1 space. Counts as her entire turn.

Dying:

See Ya! When Muriel drops to 0 HP, she will shapechange into full raven form and attempt to flee.

WOUNDS: