- Retrain. Spend time doing activities to retrain any of your chosen abilities, features, or if it makes sense in the story, possibly even your subclass.
- Gather Information. Meet NPCs, pick up news, or collect rumors and job leads.
- Personal Goals. Pursue goals from your backstory or other smaller quests you’ve chosen.
- Buy & Sell. Get new equipment, and sell treasures you’ve collected while out adventuring.
- Perform. Play music, tell stories, compete, or perform in public to earn gold or fame.
- Craft. Create weapons, armor, or simple items using materials you’ve acquired.
- Socialize. Build alliances, make new friends, or make new enemies.
- Invest. Use your gold to invest in businesses or trade ventures for future profit.
- Mentor. Teach a skill or ability to another character or NPC.
- Research. Investigate a mystery, study ancient texts, or uncover hidden knowledge.
- Serve. Aid a patron or a deity in exchange for a favor, or perform charity for townsfolk.
- Build. Establish a home base, start a business, craft siege weapons, or build anything else you can imagine (GM and setting-permitting, of course).
Example Downtime Activities
Core Rules v2 p. 17
Related Rules
2DowntimeAdventuring / Downtime & Lodging
Safe RestsAdventuring / Rest & Recovery