The first time Zotz gets damaged, it releases a burst of poisonous cloud in all directions. Enemies within 3 spaces of it must make a DC 13 STR save or become Marred. The effect can be ended early by emptying a flask of Holy Water on the target.
- •Bite.
Move 12, 2d6+3 damage.
- •Talons.
2d10+10 damage.
At 62 HP, Zotz unleashes its Stunning Screech immediately, with a range of 4 spaces. Enemies must make a DC 12 STR save or become Incapacitated for 1 round.
Zotz is dying! 30 more damage and it's dead! Zozt re-triggers its Spores, and all of its attacks against a Marred target triggers a Poison Boil, dealing an extra 1d10 damage to the target and ending the condition.
The spawn of a forgotten bat-god, the demon Zotz means to spread plague and corruption across Ixalan.