When an enemy Creature enters on its Turn, or starts its Turn, within Reach 3, they take 1 die of Poison damage (can't miss or crit).
When a Creature dies within Spore Armor's area, summon one Undead minion (size: d6) from it.
(Range 6) Once per Round, reduce a Primary die by 1 face.
- •Thorn Armor.
(Reach 3 or Self) The target becomes Warded (Warded: +5 to Armor). Only one Creature can be Warded by Valza at a time and the condition does not stack. When they are next attacked in melee, the attacker takes 10 damage and the Heavy Armor ends at the end of the attacker's Turn.
- •Disrupting Swarm.
(Concentration, Reach 3, AoE) Enemies within the Area have Disadvantage and they take 10 damage, once per Round, when they enter or start their Turn in the Area.
- •Revivify (1 use).
(Reach 1) Raise an ally that has been defeated to 10% HP.
Valza is a Tiefling/Fiendkin.