The Master
Lvl 5 humanoid - Melee
M60
Each turn, choose 1:
- •Burning Swordstaff Strike.1d10+3.
Adds Smoldering on hit.
- •Mighty Leap.
Once per encounter, ____ can leap double his speed in any direction as a free action.
- •Helmet Hat Hurl.1d4+3.
On Crit, target knocked prone.
- •Electric Judgment.3d8+3.
Only can target Smoldering opponents and ends condition on hit.
A warrior called out of time, the Master uses his magic Swordstaff and cunning to defeat his foes.