
Rotting River Dragon
Level 9 Solo Huge Solo
M250
STR++ DEX+WIL-
Fast Swimmer.
The Rotting River Dragon can move from one water space to another as if they were adjacent.
After each hero's turn, move 6 and choose one:
- •Tidal Breath (1 use).
(Cone 6) 3d6+20 damage + Push 6 spaces.
- •Bite.
(Reach 2) 3d6+20 damage. On Hit: Grappled (escape DC 14 STR or until the dragon bites a different target)
- •Swallow.
The Rotting River Dragon swallows a Grappled creature. 6d6+20 damage at the beginning of the hero's turn. The dragon has no armor against attacks from a swallowed hero.
- •Tail Sweep.
(Reach 2) Attack all targets within reach. 3d6+6 damage. On Hit: Prone.
BLOODIED:
At 125 HP, Toxic Spew. The Dragon vomits corruption. Create a Zone of Rot (Reach 2). Anyone entering takes 10 Necrotic damage.
LAST STAND:
The Rotting River Dragon is dying! 90 more damage and it dies. It immediately uses Tidal Breath.