Rauloth Grrmadalaghyst
Lvl 8 idisir volunteer - Striker
M75
Grim Resolve.

Armor increases to Heavy when Bloodied.

Choose one.
  • Vampiric Drain (2x).

    (Reach 2) 2d6+4 Necrotic. On Damage: +1d6 on next attack.

  • Death Comes for All!

    (Range 8) 3d6+4 Necrotic, all dice can Explode vs Bloodied.

  • RISE! (1 use).

    Heal 2d6 to a Creature that dropped to 0 HP since your last Turn.

If using RISE! on a Hero, it becomes usable on last Wound instead.

Start off with Death Comes for All! and stay at range. Use Vampiric Drain only when a Creature engages in melee with her.

Use Vampiric Drain to focus down a target until its Bloodied, then use Death Comes for All! against them.