Nazat
Lvl 4 small junior druid - Support
M835
Choose one.
  • Wild Claws (2x).
  • Death Knell.

    (Range 6) DC13 WIL save or 2d8+4 Necrotic, half on save. If Bloodied, they take 4d8+4 instead.

  • Spare the Dying.

    (Reach 1) A "dead" Creature is now stabilized but Incapacitated.

  • Bane (1 use).

    (Concentration) Choose up to 3 Creatures to have Disadvantage on attacks and saves.

Nazat is a Goblin.