Hypnotic eldritch blossom
Lvl 2 plant - Controller
125
Ambusher.

Acts first in the first round of combat. Indistinguishable from an ordinary flower until it moves.

Hypnotic attraction.

All charmed creatures must spend actions to move as close as possible to a blossom.

Choose one.
  • Hypnotic pollen (1 use).

    All creatures in reach 6, DC 11 Wil save or become charmed until they take damage.

  • Contaminated nectar.

    Reach 2, 5 damage. DC 11 Str save or gain one level of contamination.

DM note: Run these with shambling mounds and describe as one plant with two parts. Try not to have all the hypnotic pollen go off all in one go from multiple sources, but stagger them.

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